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Scaling Special Effects

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maybe this can help.
attach this trigger to your trigger.
just an idea of mine. i tried it and it works with dummy.
  • bigger explo
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Dying unit) Equal to (Last created unit)
    • Actions
      • Animation - Change (Dying unit)'s size to (200.00%, 200.00%, 200.00%) of its original size
just change the percentage to make it more bigger.
 
maybe this can help.
attach this trigger to your trigger.
just an idea of mine. i tried it and it works with dummy.

just change the percentage to make it more bigger.

This is still using a dummy unit. I was wandering is it possible to scale the effects without using dummy units, or units at all.
  • bigger explo
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Dying unit) Equal to (Last created unit)
    • Actions
      • Animation - Change (Dying unit)'s size to (200.00%, 200.00%, 200.00%) of its original size
This is scaling a unit, it doesn't have to be on death, it can be on birth as well. Heh, thx for helping anyway :)
 
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