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I am having trouble making walls in the editor. For my vertical wall i used the rubble wall model and 1x2 footprint. However, when I line them up end to end, units can still slip between them. Has anyone else had this problem?
You could increase the collision size in the data editor. I don't know exactly how this works in SC2 though. I find it easier using No Pathing, if it is something that you pre-place on the map.
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