- Joined
- Jul 4, 2009
- Messages
- 77
Im making a map and ive come across two things I need help with.
The first is most likely a glitch due to the fact its the BETA
1. The Footprint Editor wont load already made footprints so you can edit them, when you click on a footprint in the DATA editor a blank footprint pops up. This of course makes it so you have to start from scratch. The reason i wanted to use this feature is that for some reason the BRIDGES dont allow you to walk over them. The footprints havent been set, and when you add the "Mara Sar Vertical" footprint to the actual Actor, it doesnt attach correctly. It puts the pathing almost 5 spaces below the acutal model.
So this makes Bridges not work in the editor at all.
Secondly, Im trying to make a tower that continuously generates the Guardian shield ability AND its model. The effect stays correctly, but everything Ive tried to make the model of its bubble stay for any duration beyond the default time of the models animation sequence fails. and after a certain period, the bubble dies and dissapears.
Ive tried making the bubble respawn over and over, but thats not the effect I want, I want the STAND animation to be on a loop and never stop unless the unit dies.
Anyone know how???
The first is most likely a glitch due to the fact its the BETA
1. The Footprint Editor wont load already made footprints so you can edit them, when you click on a footprint in the DATA editor a blank footprint pops up. This of course makes it so you have to start from scratch. The reason i wanted to use this feature is that for some reason the BRIDGES dont allow you to walk over them. The footprints havent been set, and when you add the "Mara Sar Vertical" footprint to the actual Actor, it doesnt attach correctly. It puts the pathing almost 5 spaces below the acutal model.
So this makes Bridges not work in the editor at all.
Secondly, Im trying to make a tower that continuously generates the Guardian shield ability AND its model. The effect stays correctly, but everything Ive tried to make the model of its bubble stay for any duration beyond the default time of the models animation sequence fails. and after a certain period, the bubble dies and dissapears.
Ive tried making the bubble respawn over and over, but thats not the effect I want, I want the STAND animation to be on a loop and never stop unless the unit dies.
Anyone know how???