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Circular footprint?

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Sep 15, 2009
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So, I need help again :grin: This time I'm making a large circular unit, a giant force field, and I want it to have it be attackable, so I need a circular footprint for it, and I want to know if its possible, either through triggers or the data editor. The footprint editor part of the data editor wont work, as it requires too much detail, and the movement-radius part doesn't work either, as melee units wont attack it then. Thanks for the help :thumbs_up:
 
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