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Paladinjst's Warcraft Heroes With In-game Textures

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Level 18
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here are 10 RPG heroes in game view , still need a lot of tiny works to do , so don't ask me for the model ~

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Special thanks to Sellenisko and JesusHipster for helping me ~
 

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Level 18
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Awesome. Though there is a golden lion texture in the human campaign model, perhaps you can use it instead?
good idea ~ i had tried , but that golden lion's texture has a realistic style . it's not suitable for the other parts . i will use geoset color for it , don't worry . and really thanks for ur many useful advices which had improved my models a lot .

That face man. I totally love your models. They fit so well into wc3, but contain an immense amount of detail and texture variaton.
thanks Proxy , actullay i loves ur models too . i really want to grab ur crusader model ~ very nice one , wish u could finish him and release it .

The older version looks more Warcraft 3-ish but it's animations are bad and ripped. This one looks cooler anyways and looking forward for the animation.
my animation skills are much worse than modeling and texturing . so i don't want my animation ruins my model ~ the new version may use the old WOW rip animations or someting better .
 
Level 5
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Looks great... I really like this graphic style... Sorry most of the ones of the original Warcraft 3 have short legs and arms... I realy like to see a new appearance in the models! Keep the good work paladinjst! :D
 

Deleted member 219079

D

Deleted member 219079

Oh my god...

THIS IS AWESOME :eek:

Very HQ.
 
Level 18
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-Grendel is right, the texture is too blurry. You need to use a more defined one and I think it should be rather dark to contrast the model's bright steel armor and white hair. So I'd personally suggest using the blood mage's cape with Modulate filter over the team color layer.
 
Level 18
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i demand for a better team colored cape texture.

-Grendel is right, the texture is too blurry. You need to use a more defined one and I think it should be rather dark to contrast the model's bright steel armor and white hair. So I'd personally suggest using the blood mage's cape with Modulate filter over the team color layer.

good idea , i will use darken texture with modulate filter over the team color layer .
update ~
the shield and cape will use TC .
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Level 18
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Looks much better indeed. Only there's a slight seam visible between the upper and lower part, but I doubt anyone would notice that in-game.

Also, will you geoset color the lion belt buckle to fit with Garithos' lion on the chest and shield? The different shades of gold wouldn't quite fit if you leave them like that.

And nice touch with the earring. :D Didn't know Lothar had one.
 
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Looks Lothar is becoming a awesome model! I hope you will make more heroes like Khadgar, Turalyon, Kurdran, etc... You really have skill paladijst... Keep the awesome work! :D
 
Level 18
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Bravo. New cape looks swaggalicious.

thanks , man , it's up to ur advices ~~ :ogre_haosis:

Oh mhai, that cape is just awesome.

thanx~~

Looks much better indeed. Only there's a slight seam visible between the upper and lower part, but I doubt anyone would notice that in-game.

Also, will you geoset color the lion belt buckle to fit with Garithos' lion on the chest and shield? The different shades of gold wouldn't quite fit if you leave them like that.

And nice touch with the earring. :D Didn't know Lothar had one.

i will geoset-colored all the golden parts so that to make them look almost the same . i will try my best but i think it will be no perfect result .

Looks Lothar is becoming a awesome model! I hope you will make more heroes like Khadgar, Turalyon, Kurdran, etc... You really have skill paladijst... Keep the awesome work! :D

actually i had made the human heroes u told . see this link ~
http://www.hiveworkshop.com/forums/modeling-animation-276/king-varian-hqa-game-textures-250611/

I love what you've done so far. Keep up the great work!

Also,
He kinda looks like an older Chris Metzen :p

:D

looks great

Can't agree more...yeah you're right, great job!

the older Chris Metzen like ~ ha ~ he's the art director of wc2 . so he should have Lothar's face ~~~:grin:
 
thanks ~ bro ! :) but still need a lot of works to do , such as portraits , sounds , blood effects , footprints , particles and geoset animations ... that's huge things for ten heroes .

Not for you :p

Edit: Please assure me that Varian's shoulder-things won't stay TC'ed.

Those look out-worldly with TC on 'em.
 
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To be honest, I am really looking forward to Danath Trollbane! But I am just so damn excited for all these to release!!
You and Direfury are the Tauer of the alliance!
 
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I was thinking what to say in this post of mine, but, I ran out of ideas. I can't exclaim how amazed I am right now.

THIS IS SUPER-DUPER BRILLIANT!!!!

There I said it :D

I think those human leaders are missing someone: Prince Arthas Menethil (before the corruption)

I don't know. Prince Arthas cannot be trusted even if he was still a human.
 
Level 1
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:ogre_love::ogre_love:Im in shock with these briliant models!! i am folling u since 1 year ago and i want to ask u if could u upload the alliance leaders models, or at least khadgar and terenas?? the are awesome!! :D
 
Level 1
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So when will you be posting them all? they look awesome, especially Turalyon's and Anduin's armors, perhaps you should add a helmet like the one in the image as an attachment for Anduin or something. Keep it on man your work is awesome.

Edit: After some researching I discover the footman in the image is most likely Danath, would be awesome to have him with these look anyways.
 

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