- Joined
- Dec 25, 2018
- Messages
- 110
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Custom script: local unit udg_Devour_Caster
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Set Devour_Caster = (Triggering unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(((Owner of Devour_Caster) Equal to Player 1 (Red)) or ((Owner of Devour_Caster) Equal to Player 2 (Blue))) or (((Owner of Devour_Caster) Equal to Player 3 (Teal)) or (((Owner of Devour_Caster) Equal to Player 4 (Purple)) or ((Owner of Devour_Caster) Equal to Player 5 (Yellow))))
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Then - Actions
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[...]
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Custom script: set udg_Devour_Caster= null
If I remove custom script part then condition is met, but I need unit there to be local.
Any ideas?