- Joined
- Mar 5, 2011
- Messages
- 199
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Disable Friendly Attack
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Events
- Unit - A unit Is attacked
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Conditions
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Or - Any (Conditions) are true
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Conditions
- (Owner of (Attacked unit)) Equal to Player 1 (Red)
- (Owner of (Attacked unit)) Equal to Player 2 (Blue)
- (Owner of (Attacked unit)) Equal to Player 3 (Teal)
- (Owner of (Attacked unit)) Equal to Player 4 (Purple)
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Conditions
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Or - Any (Conditions) are true
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
- (Owner of (Attacking unit)) Equal to Player 5 (Yellow)
- (Owner of (Attacking unit)) Equal to Player 6 (Orange)
- (Owner of (Attacking unit)) Equal to Neutral Hostile
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Conditions
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Or - Any (Conditions) are true
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Then - Actions
- Do nothing
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Else - Actions
- Unit - Order (Attacking unit) to Stop
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events