- Joined
- Nov 21, 2016
- Messages
- 30
i can't say if it is correct that will do what i want i tryied to output but it triggers many times to me say
but when hit 30s it clear
i'm triyng to do i kynda assist system
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Reapers Scythe
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Events
- Unit - A unit Is attacked
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Conditions
- ((Attacked unit) is A Hero) Equal to True
- ((Attacking unit) is A Hero) Equal to True
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Atacker2[(Player number of (Owner of (Triggering unit)))] Equal to No unit
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Then - Actions
- Set Atacker2[(Player number of (Owner of (Triggering unit)))] = (Attacking unit)
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Else - Actions
- Set Atacker1[(Player number of (Owner of (Triggering unit)))] = (Attacking unit)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Atacker1[(Player number of (Owner of (Triggering unit)))] Equal to Atacker2[(Player number of (Owner of (Triggering unit)))]
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Then - Actions
- Set Atacker1[(Player number of (Owner of (Triggering unit)))] = No unit
- Else - Actions
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If - Conditions
- Wait 30.00 seconds
- Set Atacker2[(Player number of (Owner of (Triggering unit)))] = Atacker1[(Player number of (Owner of (Triggering unit)))]
- Set Atacker1[(Player number of (Owner of (Triggering unit)))] = No unit
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
but when hit 30s it clear
i'm triyng to do i kynda assist system