- Joined
- Mar 20, 2008
- Messages
- 485
The point of this trigger is for when a unit gets attacked he is to cast a war stomp ability but he can only do it every 5 seconds.. but will this leak? (i know its not MUI and im working on fixing that)
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Boss is attacked
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Events
- Unit - A unit Is attacked
- Conditions
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Actions
- Set CO_AttackingUnit[(Player number of (Owner of (Attacking unit)))] = (Attacking unit)
- Set CO_AttackedUnit[(Player number of (Owner of (Attacked unit)))] = (Attacked unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Owner of CO_AttackingUnit[(Player number of (Owner of (Attacking unit)))]) is an enemy of (Owner of CO_AttackedUnit[(Player number of (Owner of (Attacked unit)))])) Equal to True
- (Unit-type of CO_AttackedUnit[(Player number of (Owner of (Attacked unit)))]) Equal to Firelord
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Then - Actions
- Unit - Add Counter Attack to CO_AttackedUnit[(Player number of (Owner of (Attacked unit)))]
- Unit - Order CO_AttackedUnit[(Player number of (Owner of (Attacked unit)))] to Orc Tauren Chieftain - War Stomp
- Wait 1.00 seconds
- Unit - Remove Counter Attack from CO_AttackedUnit[(Player number of (Owner of (Attacked unit)))]
- Else - Actions
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If - Conditions
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Events
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Boss is attacked cooldown
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Counter Attack
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Actions
- Wait 1.00 seconds
- Trigger - Turn off Boss is attacked <gen>
- Wait 5.00 seconds
- Trigger - Turn on Boss is attacked <gen>
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Events