As most people may have noticed, Taurens do not have alot of lore behind them, so i thought it might be good to make up some lore through a campaign.
My basic story so far:
You play as Garn Stonehoof, a young tauren who is fighting in the war against the centaur, sometime before the arrival of the orcs. You fall, wounded in combat and after many hours, wake up to find your tribe in ruins from the centaurs destruction, you swear vengance on the centaurs. You meet a tauren mystic who shows you the past of the Taurens, and their future (with the orcs) you then, knowing the future of the taurens, set out to find and protect the ancestors of Cairne Bloodhoof. Meanwhile the centaurs are brought under one flag by a great leader and prepare to attack and destroy the tauren tribes, you discover this plan from a dieing centaur and set out to stop it by killing their leader and sending the centaur tribes into turmoil.
What does everyone think of the idea?
My basic story so far:
You play as Garn Stonehoof, a young tauren who is fighting in the war against the centaur, sometime before the arrival of the orcs. You fall, wounded in combat and after many hours, wake up to find your tribe in ruins from the centaurs destruction, you swear vengance on the centaurs. You meet a tauren mystic who shows you the past of the Taurens, and their future (with the orcs) you then, knowing the future of the taurens, set out to find and protect the ancestors of Cairne Bloodhoof. Meanwhile the centaurs are brought under one flag by a great leader and prepare to attack and destroy the tauren tribes, you discover this plan from a dieing centaur and set out to stop it by killing their leader and sending the centaur tribes into turmoil.
What does everyone think of the idea?