Ok, im working on a project that focuses around the taurens during the war against the centaur before Cairne's time, and long before thrall allies with them.
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I need some spell ideas for the main character, Tarn Stonehoof,
He will be able to choose between 3 different "Trees" for the spells he learns.
-Path of the Bloodhoof (Melee combat, strength ect.)
-Path of the Swiftmyst (Cat shape-shift, agility ect.)
-Path of the Earthmother (Spells, nature spells, intellegence , ect.)
Each path will have its respective stat as an ability which will increase that stat.
There should be spells that work well in an RTS environment, aswell as RPG as the campaign will ahve aspects of both.
Thankyou for input =)
(Link in signature)
I need some spell ideas for the main character, Tarn Stonehoof,
He will be able to choose between 3 different "Trees" for the spells he learns.
-Path of the Bloodhoof (Melee combat, strength ect.)
-Path of the Swiftmyst (Cat shape-shift, agility ect.)
-Path of the Earthmother (Spells, nature spells, intellegence , ect.)
Each path will have its respective stat as an ability which will increase that stat.
There should be spells that work well in an RTS environment, aswell as RPG as the campaign will ahve aspects of both.
Thankyou for input =)