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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Orc Signpost

Submitted by TrollHunti
This bundle is marked as approved. It works and satisfies the submission rules.
That's my first work, this is an Orcish-style Signpost, similar to the one in WoW.

Version 1.1
The internal name is changed (thanks for the tip of Stanakin Skywalker)
Few vertexes is welded (thanks for the tip of tee.dubs)
More changes for the better look

Keywords:
sign, signpost, road, street, Orgrimmar, Durotar, Barrens
Contents

Orc Signpost (Model)

Reviews
Moderator
20:26, 2nd Jan 2010 DonDustin: useful doodad
  1. 20:26, 2nd Jan 2010
    DonDustin: useful doodad
     
  2. Tleno

    Tleno

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    Too simple, its just a stomp with bone...

    Edit: And becauce its a tradition, FIRST POST!
     
  3. Tauer

    Tauer

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    I think it's fine. Does the job.
    Besides, it's a doodad, it doesn't have to be detailed and fancy.
     
  4. TrollHunti

    TrollHunti

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    Thanks for the download :smile:

    tleno: You're right, it's too simple, but it's just a signpost, and I haven't got an idea how I could tune it up. If you, or anyone else have one, I would update this soon! :wink:
     
  5. Cyper95

    Cyper95

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    It looks like the wow ones idd but please matey don't do the evill double-posting
     
  6. Absent

    Absent

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    Cool. I'm tired of using miniature scout towers as signposts, and this will work perfectly.
     
  7. Alfagar

    Alfagar

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    Good to me, simple and useful. I think the filesize is too big and SHOULD be smaller.
     
  8. tee.dubs

    tee.dubs

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    There's lots of unused vertexes, 663 is WAY too many for 92 polies. Also the texture is a bit stretched in places, you might want to remap the trunk. which program do you use?

    Also change the internal name
     
  9. ShadowDemonLord

    ShadowDemonLord

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    How about making it so theres a wooden sign dangeling from the bone, like an actual sign. Perhaps put some giberish on it that doesnt make any sence and no one can read... because theres really no point in reading it lol. Anywho pretty cool idea, just think that one peice is missing o.o
     
  10. Alagremm

    Alagremm

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    Kul. Simple but nice.
     
  11. TrollHunti

    TrollHunti

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    i use War3 Model editor. So, because I m a begginer, I allow some help, for example, how can I change the internal name? ( Sorry if I have mistakes, the messages before that are corrected by my friend, but he is not here now, and I very bad at english)
     
  12. Stanakin

    Stanakin

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    When in War3 Model Editor, go to 'edit' at the top of the screen. Select 'Model Properties' You will now see the name of the model in the first field. Just change that and you've changed the internal name.
     
  13. tee.dubs

    tee.dubs

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  14. SoneOfDarkness

    SoneOfDarkness

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    bad..It is too easy such to make similar model.
     
  15. xXxTWiST3DxXx

    xXxTWiST3DxXx

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    GI!

    Good idea mate,i'm going to use this on one of my maps, With credits of course ^.^
     
  16. TrollHunti

    TrollHunti

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    Thanks for the tips, I'll update it soon! :thumbs_up:
     
  17. Deathskall

    Deathskall

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    Same as the ones in Durotar, nice mate
     
  18. tee.dubs

    tee.dubs

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    ok you've got the idea, but for some reason there's still 623 vertexes. have you tried selecting each vertex individually and welding? usually multiple vertexes are set in the same coordinates when basing the model off one of blizzard's.
     
  19. krisserz

    krisserz

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    Pretty nice and definetly useful.