- Joined
- Aug 11, 2009
- Messages
- 6,528
October 2012 News Batch
Vengeancekael &
I3lackDeath &
-Grendel &
Magtheridon96 (Resource Moderators)
Happy Halloween! |
Index
(Click the tabs below to switch between different Resource Spotlights)
Maps
Models
Icons
Spells
Type: Mini-Game Category: Miscellanous / Other Author: Illidan(Evil)X | ||
Type: Altered Melee Category: Medieval / Warcraft Author: moyackx | ||
Type: Melee Category: Medieval / Warcraft Author: z.ky | ||
Type: Melee Category: Medieval / Warcraft Author: z.ky | ||
Type: Melee Category: Medieval / Warcraft Author: sonofjay |
Diablo III: King Leoric Type: Hero Category: Undead, Diablo Author(s): HappyTauren, AnemicRoyalty, Tarrasque | ||
Siege Golem Type: Unit, Hero Category: Mechanical, etc. Author: RetroSexual | ||
Vengeance Type: Unit Category: Alien, Mechanical Author: Anvil | ||
Iron Queen Type: Unit, Hero Category: Human Author: WhiteDeath | ||
Wolfsbane Type: Unit, Hero Category: Modern Warfare Author: -Grendel |
Hammer Crush zbc |
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Magic Mirror zbc |
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Block Stance zbc |
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Sniper Rifle zbc |
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Burning Dagger zbc |
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Great Mountain King Marcos DAB |
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Great Tauren Chieftain Marcos DAB |
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Angelio JollyD |
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Dreamland Unicorn JollyD |
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Leather Armor NFWar |
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Plate Armor NFWar |
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Mind Poison D.ee |
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Bloodfilled Glass Arrow D.ee |
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Curse of the Skulls D.ee |
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Artillery Attack Praytic |
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Sorceress Sapphire AL0NE |
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[!][?]
Voodoo Drain Type: Target Object Category: GUI / Triggers Author: Jazztastic | ||
Void Sphere Type: Template Category: GUI / Triggers Author: Radamantus | ||
Drain System Type: System Category: vJass Author: Adiktuz | ||
LeBlanc Spellpack Type: Pack Category: vJass Author: Lambdadelta | ||
Fire Eruption Type: Target Ground Category: vJass Author: mckill2009 |
Seth's Reign (by APproject) <<Seth's Reign is egyptian mythology myth interpretation based single player RPG by APproject. Map's story is based on an interpretation of The Legend of Osiris myth. Take a role of Egyptian Sorcerer and dive into the adventure of gathering Osiris' body parts and dealing with Seth himself for his cruel and wicked tyrony over the people of Egypt. One of the main features: 12 chooseable hero spells classified into three types - Ra, Horus and Seth, and 6 specialization spells classified as well. Possibility of up to 729 spell combinations.>> Type: SPRPG | |
Dota 2: Open Role Playing Game (by andreariona) <<Dota 2: Open Role Playing Game is a Warcraft III multiplayer map that I developed for fun. Perhaps this may sound absurd, but I got a random idea to develop Dota 2 in orpg version, I thought of typical but fun gameplay with fancy graphic. I'm making this map as a fanmade of the original game Dota 2 that developed by Valve, no copyright infringement intended.>> Type: ORPG | |
Brownscape: Torment (by Rao Dao Zao) <<It's built on the RdzPG (or rDZpg?) platform -- it is systematically a This Wreckage clone, focusing on a single central hero in an open-ish world with indoor and outdoor areas, sword and shield and item stacking systems, and so on. Lash, the Outcast, lives on the edge of a fortress town in the middle of the desert. He is a Shul'kra -- a dusky, chitinous biped, a "Child of Shul". Exiled for his delving into the ways of magic, in a society that hates magic, he is nonetheless allowed to continue living in the vicinity of the oasis: for even the most callous Shul'kra know that sending anyone into the open desert means certain death.>> Type: SPRPG |
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UI & Leveling & Clans & Development
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Battle.net's UI is getting a revamp with Heart of the Swarm's release and it's nothing small! Check 5 screenshots below! [Official Post]
The next Heart of the Swarm beta update will introduce Leveling!
By playing either matchmaking or custom games, you will gain xp points at the end of every match for the race you were playing as.
Level-ups will grant you decals/portraits. [Official Post]
Clans are being introduced with Heart of the Swarm! Anyone can make one and once you're in a clan, you will have access to the clan window, where you will be able to communicate with the rest of your clan through a private chat. The Clan Window also contains an info tab posted by officers&leader, a members roster and a news tab.
Clans will have a limit of 50 members. However, Groups will also be coming, which will basically be a larger version of Clans. [Official Post]
Starcraft II developers are now answering questions reaching back to Wings of Liberty!
An answer would be:
Question: How did the Terrans enjoy such rapid population growth and colonization of the Koprulu sector when all they had to work with were four broken-down ships? According to the lore, four ships containing 40,000 humans crash-landed and established three colonies in 2259.The events of StarCraft 1 occur in ~2500.Yet it seems like the Confederacy/Dominion are full empires with many worlds and billions of residents. For instance, Tarsonis had at least two billion. No matter how I figure survival and reproduction rates, I just can't see how it makes sense.
Answer: This is an excellent question, and one that has been discussed internally for several years. I've always said that these were four crashed colony ships. So while much of their technology was lost, there were certainly means to ensure a foothold on a new, hostile planet – frozen embryos, frozen fertilized eggs, certainly extensive cloning. There were also methods of boosting food production to support explosive population growth. Mmm, tasty nutrient paste! One tablespoon does you for the whole day!
Because this tech was harnessed by survivors who only had a fraction of their intended equipment, it was lost 50 or so years after planetfall. But that was enough to swell the starting figures quite a bit. Let's suppose those starting figures get us up to 400,000 within 30 years of crashing. (Ambitious, I know, but a civilization that can build massive interstellar ships could certainly create such tech.) We should assume that for the first five or six generations, there was enormous social pressure (if not legal) on all fertile adults to spawn as many offspring as possible. Families of ten or more children. By the third or so generation, infant mortality rates might have risen a bit as the old tech broke down, but they would have dropped again as the colonists rebuilt their technological infrastructure. Now the numbers start to make sense.
Because this tech was harnessed by survivors who only had a fraction of their intended equipment, it was lost 50 or so years after planetfall. But that was enough to swell the starting figures quite a bit. Let's suppose those starting figures get us up to 400,000 within 30 years of crashing. (Ambitious, I know, but a civilization that can build massive interstellar ships could certainly create such tech.) We should assume that for the first five or six generations, there was enormous social pressure (if not legal) on all fertile adults to spawn as many offspring as possible. Families of ten or more children. By the third or so generation, infant mortality rates might have risen a bit as the old tech broke down, but they would have dropped again as the colonists rebuilt their technological infrastructure. Now the numbers start to make sense.
View - Part 1 / Part 2 / Part 3 / Part 4
Patch 1.0.5 & Monster Power & Infernal Machine
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Patch 1.0.5 is now released as a stable patch, featuring Monster Power, a new event Infernal Machine and so on. [Patch Notes]
「Monster Power」
The Monster Power feature lets the player choose the difficulty of the game in more detail, but reducing/increasing the damage+HP of enemy units, however item drops etc. will scale with the selected Monster Power. Harder = Better loot. [Official Post]
「Infernal Machine」
Once players hit level 60, they will be able to forge a construct called the Infernal Machine, allowing them to fight bosses in pairs for great rewards! [Official Post]
5.1 PTR & Challenge Mode Gear
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Patch 5.1 for WoW is now available on public test realms, in which the Pandaren Campaign begins, along with additions to pet battles, etc. [Official Post]
5-Players groups can do challenge modes in MoP, which is basically playing through heroic dungeons and setting a time record. The best will not only show up on a leaderboard, but will also receive unique looking gear effects! [Official Post]
Death Knight
Druid
Hunter
Mage
Monk
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Questions
Answered
Rules
Trigger/Jass Related:
- [Easy] What are the 3 standard Unit Indexing systems? Who are their authors? (+1)
- [Easy] Other than code and arguments, what can make a function marginally slower? Why? (+1)
- [Moderate] Which spell/system resource is getting a DC after it gets updated? (+2)
- [Moderate] Who once said that there should be a section completely designated to Nestharus? (+2)
- [Hard] What is the op limit in terms of integer incrementation? (Special Reward)
Site:
- How many custom chat icons are currently in place? (The closest guess wins) (+5)
- Who's Dragonson's "wife" on the Hive, which he got by a proposal that the Offtopic section talked long time about? (+2)
- For what special day did the Hive get new rep gems, background, etc. this year? (+1)
- What is the most recent sticky in the Map Development Forum? [Sub-forums also count] (+1)
World Editor Related:
- How do you raise/lower doodads? [Hotkey] (+1)
- Name the 3 possible views in the world editor. (+2)
Lore Related:
- What is Mists of Pandaria's storyline about? Very vaguely, no details. (+1)
Community:
- What is CrazyRussian's account name on "deviantArt"? (+2)
- The objective is to answer as many questions as possible and get the most answers right to earn reputation points!
- You are not allowed to edit your post with new answers, just double post if you have to.
- Everyone except for Magtheridon96, I3lackDeath, Apheraz Lucent is allowed to participate.
Staff: |
- -Grendel joins the Staff as a Resource Moderator, mainly moderating the models section.
- Pharaoh_ is once again active.
Site: |
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