I have an inquiry (which I think is related to this thread):
So the Tauren Chieftain has a level 3 command aura which increases dmg of friendly units by 9.
Shadow Hunter as a level 1 command aura (negative) which decreases dmg of enemy units by 3.
Result is the Grunt in the screenshots shown having +6 damage (9-3 = +6).
I used a different "buff" for the Command Aura which reduces damage, which is why I assume this works and the grunt is affected by 2 buffs.
The question I have is, as you can see, the negative Command Aura is treated as a positive buff, having green text. Is there a way to be able to make it a "negative" buff?
In this scenario it might not matter but imagine that for some reason the player has to use Faerie Fire to increase the armor of friendly units (well in this case there is Inner Fire etc but imagine those options were unavailable for some reason).
In that case, an enemy Spell Breaker would not steal the buff, right? Since the Faerie Fire buff would be negative.
Player 1 having a footman with the "negative" buff which increases armor.
Player 2 having a spell breaker and another footman, the spell breaker would not steal the buff from Player 1's footman and pass it onto Player 2's footman, right?
That's why I would like to know if it's possible to somehow make the buff negative in this scenario with the Command Aura