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Note Track

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Eat*******

E

Eat*******

When exporting mdx in 3ds 5 I get an error that says:

"No note track can be found under objects, default values will be used for animation"

would someone be kind as to explain to me what this means?
 
Ohh... u sed when u export... i understanted import .. are u using exporter from war3art tools?!?
Take this mdx Importer/Exporter for 3dsmax:
http://www.fulgrim.com/forum/viewtopic.php?t=89 --> scroll down until u find impexpmdx.mse
And then u run the script
-check the static option
-uncheck the bone rotation option
(this importer doesen't import animations)
Its mor useful ... but i know that its an script that imports animation to...
 
Go to Graph Editors menu and select Track View - Dope Sheet. In the Track View - Dope Sheet window select Objects from the tree on the left. Open Tracks -> Note Track -> Add, select Notes in the tree under Objects. Add a key a first frame and on the last frame of desired animation and write in the two notes the name of the animation in quotes ("") eg. "Stand" . Add if you need to make in a single animation type under the name of the animation "non-looping".
 
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