• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

3ds max 5 animations

Status
Not open for further replies.
Level 10
Joined
Sep 14, 2007
Messages
227
I'm started using 3ds max 5 and instaled warcraft art tool (to export files as mdx) but then i create animation and save model i get error couse my objects using float keys, then i test model in model editor, won't show animation, can someone halp me? Sorry for grama :)
 

Attachments

  • error.jpg
    error.jpg
    135.3 KB · Views: 109
Level 11
Joined
Apr 28, 2008
Messages
696
You have two options: Changing all used keys by hand or using this little script.

http://uploading.com/files/6fe696d2/Float_TCB.zip/

You have to select all bones you want to have the script run over, than start it from the scriptinterface inside 3ds. There some tutorials about this I beleive, but can't remember the creators or links.
 
Last edited:
Status
Not open for further replies.
Top