I recently started modeling and I am having trouble with converting. I made an attachment, not sure if its done right, but it is fully textured and such. I saved it as a .3DS file and I used the converter to make it a .MDX and it crashes. I tried opening MilkShape3D and exporting as a .MDX and that works fine. I then try to convert the .MDX to .MDL and the converter crashes. Anyone got advice? I attached the model. I just exported from 3DS Max as a .MDL but it gave an error and when trying to edit the texture location I get an error converting to .MDX saying unknown value in BITMAP. It uses textures/citystructures.blp.
Last edited: