- Joined
- Jun 24, 2004
- Messages
- 42
I have good .3ds and .obj model files, but when I use the (3DS/OBJ)->MDX converter, like the one that is in the plug-in section of WC3 Map Utilities, I come accross error after error. First off, when I try and convert my .3ds to .mdx, the converter closes on me. When I convert the .obj to .mdx, the conversion is completed, but only to find my model completely disfigured beyong recognition and when used on a map, crashes wc3 severely. Anyone know what I'm doing wrong? Is there a better converter out there?