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Noobie question

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Demonslayer44

D

Demonslayer44

I'm not sure, but I'm guessing there is a way to see the coordinates of something in your map? I want my things to be symetrical so they look good and I could use some help with that.

Also I want to make a cliff larger that 8 (shape of a circle), is there any specail way I can make it so it comes out a nice perfect circle without working on it forever?

I look forward to knowing you all and getting better at map making :thumbs_up:
 
I'm not sure, but I'm guessing there is a way to see the coordinates of something in your map? I want my things to be symetrical so they look good and I could use some help with that.

1. When you hold your cursor over the Editing Area, you are given coordinates in the bottom left. X (left), Y (top), Z (height)
2. As far as I know, unless you have some 3rd party tool, there is no way to tell coordinates of exact locations of doodads/units without triggers.
3. You could also use a grid to help with keeping things a-symetrical. Go to View, Grid, Large/Medium/Small.


Also I want to make a cliff larger that 8 (shape of a circle), is there any specail way I can make it so it comes out a nice perfect circle without working on it forever?

I haven't experimented a lot with it, but there is a 3rd party editor that should be back on the website soon that might allow a larger size than 8.

But as I said, little experience with the tool itself, and am not sure.


Hope it helps -
 
The 3rd party tool is called world editor unlimited and does NOT allow you to make a cliff larger than 8. However... This tool allows you to make hills going straight up. With the use of proper terrain textures you can make cool-looking and realistic cliffs.
 
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