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noob Q: What are the correct modle paths??

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Level 3
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May 6, 2004
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39
k i imported a modle named RohanRiderSwordSpear but it would show on map only a green box what r the right paths?? i also tryed doing like a sword and stuff like that had Image/textures to them they didn work either.


Image/texture.RohanRiderSwordSpear\stuff\
BloodElf-SpellThief.blp
Model.........war3mapImported\RohanRiderSwordSpear.MDX
Image/texture.RohanRiderSwordSpear\stuff\armor.blp
Image/texture.RohanRiderSwordSpear\stuff\cape.blp
Image/texture.RohanRiderSwordSpear\stuff\helmet.blp
Image/texture.RohanRiderSwordSpear\stuff\horse.blp
Image/texture.RohanRiderSwordSpear\stuff\
shieldwood.blp
 
Level 4
Joined
Jun 11, 2004
Messages
50
make a copy of the mdx of your model. you're making a copy b/c next thing you will do is change the extension to .txt so u can look at it, and if you do this to the original file you can't change it back to .mdx just by renaming the extension.

add .txt onto the name of the copy. now u can read it as a text file. and inside, on the top rows, will be listed the exact pathways of the skins it uses.
 
Level 3
Joined
May 6, 2004
Messages
39
do i have to open it in a certain prog.?
when i read it as .txt in wordpag it has diff language like
ex:

AS-B,%^ƒщA®˜3B,%^ƒщA®˜3B ŠÂð'¬AaÔ*B ŠÂð'¬AaÔ*Bô
how am i supposed to read that?
 
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