• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

No Starting Location

Status
Not open for further replies.
Level 1
Joined
Mar 10, 2008
Messages
3
For a map I'm making, I want to just have 3 workers on each team without a Start Location, because i want them to build the whole town from scratch but its kind of hard because whenever i try to save or test, it tells me "Not All Player Starting Locations Have Been Placed. Automatically generate locations?" Which i don't want. If you have any ideas that may help me, please post them.
 
Level 21
Joined
Aug 21, 2005
Messages
3,699
You need to have starting locations because it also determines your starting "view" for a player when he starts the game. However, the Map Initialization trigger contains an action:
Melee game - create starting units for all players

Removing that action will stop the game from creating 5 peasants (or 3 acolytes/ghoul or...) and a town hall at start.
 
Status
Not open for further replies.
Top