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No limit for Doodads?

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Level 9
Joined
Nov 28, 2008
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704
WEU had it, but fails since the recent patch.

I'm also sadly pretty sure its the only thing that can do it.

Uhm.. if nothing is, I will just have to suggest this: make units with doodad models, and locust them so they are unselectable.
 
Level 6
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Dec 9, 2008
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I once did this... Made unit ( peasant or whatever...) having model of tree... and then WE doesn't record it as destructible... And if you want it to be that tree non-selectable, just trigger it like this:

Unit--->selection event
Condition-->selected unit equal to (name of your peasant unit)
Action--> Create selection for (triggering player) equal to none

And that it..
 
Level 6
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Dec 9, 2008
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233
leet.Firefox can you please give me clean download site for JNGP?? I tried to google it but it came up nothing...please help
 
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