Hey Hive, here is a little something that I have been toying around with. A game with first person shooter gameplay but is still wc3. STOP! dont you dare get ready to reply saying that a fps cant be done in wc3. Just sit back and hear (or rather read) me ramble on.
Remember, this is not a fps at all. As I said, im just ripping off the fps gameplay (and more specifically, Call of Duty). There would be 2 teams and each human player would control a single hero unit. The goal: um yeah I dont really know yet, but it will most likely involve you slaughtering other players. Sounds like dota or an arena to me eh? well this is where the fps gameplay would come in. To do this, a couple things must be tweaked.
First, Wc3 "battles" last a while. for example, dota/arenas/most games become a game of cat a mice, where one hero(s) chases another hero(s). Eventually, one hero will be ganked/ambushed or the hero runs into the safety of its base. these "battles" can last several minutes. in a fps, "battles" can last from a fraction of a second (you turn a corner and there is a person with a shotgun waiting to blow your head off) to a few seconds (two players see each other, panic, chuck grenades in random directions and run around aimlessly shooting in random directions, maybe hitting something). This makes for a faster paced game. The game would be more focused on the actual combat, not running down other players or trying to escape them. This would force players to go "all or nothing", where they dont run from you, they will try and hold their ground and kill you (like in a fps).
You die and respawn...a lot and fast. In dota, people have mental breakdowns when they die, for a "good" reason. You loose gold, exp, your team looses a player for a while, etc. In a fps, people die all the time. You die, you respawn in a few seconds, sneak up behind that sniper, and break his neck. In a fps you kill a lot more heroes (always a good feeling) and in return, die a lot more. In addition, you can die in a fraction of a second (...snipers). Correct me if im wrong but Ive never seen any hero in dota kill someone that fast. That might not be fair to that extent in wc3, but you should be able to kill heroes in seconds. Which brings me to another idea. You should have the ability (if your good/lucky enough) to get 10 kill streaks and wipe out the entire enemy team alone. You would be God if you did that in dota, but in a fps, it really good, but nothing worth peeing your pants for.
So why dont I do it? Well heres the thing, I dont know how to. If I were to make a perfect map to fit this discription, nobody would play it. why? because i have to change wc3 too much. Yes mods are fun at times (playing a modern zombie game with a physics engine is always cool) and some of my favorite maps are complete mods of wc3, but they never catch on. this is because the vast majority of players are angery 8 year olds who dont want to proccess information while playing. Any retard can play dota or footmen frenzy. they are just wc3 with slight modifications to change how you play. So how do I make my map without completely changing the actual wc3 game?
Some ideas Ive had all involve you relying of the use of spells. Your spells are very powerfull and it only takes a couple hits from spells to kill you. Spells have little to no cooldown and you have a lot or unlimited mana. But now the game becomes button mashing instead of an actual game. But isnt a fps button mashing? You move and press the trigger button whenever you see someone...if that isnt button mashing then I dont know what is. So what do I do? So I guess my two questions are:
-Does this even sound fun/make sense? I think it does but maybe im crazy.
-How do I make a map like this WITHOUT completely modding wc3?
Any ideas are greatly appreciated. Thank you for your time and thoughts.
Remember, this is not a fps at all. As I said, im just ripping off the fps gameplay (and more specifically, Call of Duty). There would be 2 teams and each human player would control a single hero unit. The goal: um yeah I dont really know yet, but it will most likely involve you slaughtering other players. Sounds like dota or an arena to me eh? well this is where the fps gameplay would come in. To do this, a couple things must be tweaked.
First, Wc3 "battles" last a while. for example, dota/arenas/most games become a game of cat a mice, where one hero(s) chases another hero(s). Eventually, one hero will be ganked/ambushed or the hero runs into the safety of its base. these "battles" can last several minutes. in a fps, "battles" can last from a fraction of a second (you turn a corner and there is a person with a shotgun waiting to blow your head off) to a few seconds (two players see each other, panic, chuck grenades in random directions and run around aimlessly shooting in random directions, maybe hitting something). This makes for a faster paced game. The game would be more focused on the actual combat, not running down other players or trying to escape them. This would force players to go "all or nothing", where they dont run from you, they will try and hold their ground and kill you (like in a fps).
You die and respawn...a lot and fast. In dota, people have mental breakdowns when they die, for a "good" reason. You loose gold, exp, your team looses a player for a while, etc. In a fps, people die all the time. You die, you respawn in a few seconds, sneak up behind that sniper, and break his neck. In a fps you kill a lot more heroes (always a good feeling) and in return, die a lot more. In addition, you can die in a fraction of a second (...snipers). Correct me if im wrong but Ive never seen any hero in dota kill someone that fast. That might not be fair to that extent in wc3, but you should be able to kill heroes in seconds. Which brings me to another idea. You should have the ability (if your good/lucky enough) to get 10 kill streaks and wipe out the entire enemy team alone. You would be God if you did that in dota, but in a fps, it really good, but nothing worth peeing your pants for.
So why dont I do it? Well heres the thing, I dont know how to. If I were to make a perfect map to fit this discription, nobody would play it. why? because i have to change wc3 too much. Yes mods are fun at times (playing a modern zombie game with a physics engine is always cool) and some of my favorite maps are complete mods of wc3, but they never catch on. this is because the vast majority of players are angery 8 year olds who dont want to proccess information while playing. Any retard can play dota or footmen frenzy. they are just wc3 with slight modifications to change how you play. So how do I make my map without completely changing the actual wc3 game?
Some ideas Ive had all involve you relying of the use of spells. Your spells are very powerfull and it only takes a couple hits from spells to kill you. Spells have little to no cooldown and you have a lot or unlimited mana. But now the game becomes button mashing instead of an actual game. But isnt a fps button mashing? You move and press the trigger button whenever you see someone...if that isnt button mashing then I dont know what is. So what do I do? So I guess my two questions are:
-Does this even sound fun/make sense? I think it does but maybe im crazy.
-How do I make a map like this WITHOUT completely modding wc3?
Any ideas are greatly appreciated. Thank you for your time and thoughts.