• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

new footman tiers (needed)

Status
Not open for further replies.
Level 3
Joined
Jul 8, 2007
Messages
40
well, our new footman map "suicidal footman" has develped alot, and i need ideas for tiers. i have developed a toggle/ upgrading system for by barracks so i can have as many tiers as i want but for now i think i will limit it at
20 max.so...i need ideas. though i want to stay away from units will abilities that require manual activation. ( that gets agravating):thumbs_down: passive if any. I NEED SOME HELP. MY CREATIVITY IS LIMITED TO MY SOURCES.
 
Just go down the list of creeps and start thinking of races.

-Gnolls
-Ogres
-Demons
-Trolls
-Lizards
-Skeletons
-Fel
-DragonSpawn
-Wildkins
-Etcetera, Etcetera

Then mix and match traits for that race

-Health
-Armor
-Attack Speed
-Mana/Abilities
-Attack
-Damage Type
-Flying/Ground/Ranged
-Armor Type
-Cost
-Spawn Rate
-....and more!

Good luck with your game. Change the name of it though. Footmen copies don't get taken seriously because they almost always suck.
 
Status
Not open for further replies.
Back
Top