Legends of Arkain is a singleplayer campaign series focusing on RTS elements with various factions waging war on each other. It is up to you, the player, to choose your side. Step forth! The great nations and personalities of Arkain await you.
Keep an eye out for the next release.The death of Vanessa, which I thought would limit Volarian's development, is actually a good driving force for the story thanks to Volarian's brother in law (so at least another character knows of her).
I see... but did Volarian make it back safe to Rodan? Did things work out with Nirielle? Also, I'm really excited to hear the news, whatever they might be!This might be a shock to you all but B and C will not have an Epilogue.
There will also be news regarding the Bloodclaw ending in the future.
I think it's in character for Volarian to see his vengeance through, to the bitter end. The story makes both decisions feel realistic.Ok ...I just now had the time to play the path of the nameless ...I loved the missions ,and I particularly liked the redemption arc of Valorian redfist...however one thing I will say is that unlike the path of the blooclaw where every choice seemed very in character(if you dont know the epilogue at that point) ,for Valorian staying on the path of vengeance seemed very clear noncanon as He already forgave his daughters and everything...it was a fun last stand mission surely just seemed incompatibile with his redemption ark...I know its a bit early to talk about canon,that IF we will ever even have a canon for legacy but the choice seems not really there,Valorian wouldnt trust a stranger bearing gifts like Ira and he wouldnt stay on a path after so many dreams and regrets of his past...just like the: "your human family is dead now",or "Tregack one shots all of you" for the Bloodclaw path its the kind of thing that looks like its trying to say :"You wanted choice...even after enjoying my true story masterpiece ...then choose ...AND SUFFER THE CONSEQUENCES "...I loved everything though ...just cant escape the feeling thats how some of these were written feel free to corect me though. Good job as always and keep it up ,the story remains very well writen and the misions feel incredible to play ...its only the choices that bother me a bit but I can very much choose which of said choices I make and may enjoy the story written from all angles . Thank you for one more path...
I played arkain for a long time and I can see your point about choices however I always personally prefered a more linear story ...I personally played the true story MUCH more than I did the books even though I played all of them(especially the second human book) ,it was just plain better for me albeit I understand the lack of replayability ... about Gardons children ,he already lost 1 and I think that such powerful people as Hotar,Zurae and Vail wouldnt just go down,Also Kazardius allowing meya to just kill the heirs of Zyanor is inconcivable ...I think we miss something from that path ,and not necesarly a consequence but rather a prevention...I think it's in character for Volarian to see his vengeance through, to the bitter end. The story makes both decisions feel realistic.
Also, I don't think Shar wanted to punish us with the choices. For me at least, choices were the most engaging and fun part of Arkain, and I was really happy that Legacy featured them again. I've played through the True Story, and enjoyed it, but I find myself playing the old books and Legacy more, because in my opinion they have more replay value. It's really nice to see some seemingly minor choices butterfly effect into the greater narrative, and it makes the story feel more personal. Also, witnessing different endings to a story, based on a decision made in a critical moment is always a joy in itself. It always makes me think about how life is a series of seemingly minor or more major choices, and how stepping in a direction, instead of another can change your life forever, for better or worse.
Regarding the Bloodclaw ending, I think it's really good narratively, that if you choose the elven children, then the human children die. It makes the choice at the end of chapter 3 have real stakes. The problem is, if you choose the human children, everyone is fine. I understand, that Velina had a hand in the death of Gardon's human family, so the same thing couldn't happen to the elven children, but in my opinion some misfortune should fall on Velina and Parlea if you decide to take Hotar and Zurae with you, to make the choice more difficult and nuanced.
That being said, I think we all agree on the fact, that Shar is a masterful storyteller, and so far, Legacy is shaping up to be an incredible experience!
I can see where you are coming from with this, believe it or not.Ok ...I just now had the time to play the path of the nameless ...I loved the missions ,and I particularly liked the redemption arc of Valorian redfist...however one thing I will say is that unlike the path of the blooclaw where every choice seemed very in character(if you dont know the epilogue at that point) ,for Valorian staying on the path of vengeance seemed very clear noncanon as He already forgave his daughters and everything...it was a fun last stand mission surely just seemed incompatibile with his redemption ark...I know its a bit early to talk about canon,that IF we will ever even have a canon for legacy but the choice seems not really there,Valorian wouldnt trust a stranger bearing gifts like Ira and he wouldnt stay on a path after so many dreams and regrets of his past...
"You wanted choice...even after enjoying my true story masterpiece ...then choose ...AND SUFFER THE CONSEQUENCES "..
Trust me, if I wanted to, you would know.Also, I don't think Shar wanted to punish us with the choices.
just like the: "your human family is dead now",or "Tregack one shots all of you" for the Bloodclaw path
Regarding the Bloodclaw ending, I think it's really good narratively, that if you choose the elven children, then the human children die. It makes the choice at the end of chapter 3 have real stakes. The problem is, if you choose the human children, everyone is fine. I understand, that Velina had a hand in the death of Gardon's human family, so the same thing couldn't happen to the elven children, but in my opinion some misfortune should fall on Velina and Parlea if you decide to take Hotar and Zurae with you, to make the choice more difficult and nuanced.
Now, this is going to be controversial:about Gardons children ,he already lost 1 and I think that such powerful people as Hotar,Zurae and Vail wouldnt just go down,Also Kazardius allowing meya to just kill the heirs of Zyanor is inconcivable
Now this is indeed exciting...we are indeed looking forward to see Veln he will have a hard time beating Valorian naratively but we trust you... and this might be controversial or even sound mean(which I really do hope you realise its not)but its a great decision to remove the epilogue for the path of the bloodclaw ...probably in that we saw glimpses of the path of the beauty,the watcher,the dark and the heroes which was intresting but a bit too messy perhaps...and as you said some decisions felt just punished ...I am sure you will find the way to make everything workout perfectly in the end as you always do ...also side note I really wanted to mention for a while:I have set "Three moves ahead" as my alarm ringtone that song is too good to start your day withBeen pretty silent since the last release, so I might as well come back with some "behind the scenes" stuff.
No, not the Amanda kind, keep that noisy elf as far away from me as possible or I will throw @Kasrkin at her. Or her at him. Whoever I want to punish.
I can see where you are coming from with this, believe it or not.
There was an idea at one point that would make it so that if Volarian picked the path of vengeance,
he would also kill his own daughters during the meeting.
There is still a draft from early 2019 about that, that was before the full release of the Second Orc Book.
I was not satisfied with that however. It would have undone a lot of development for everyone's father #1.
That being said, fixing the relationship with his family does not automatically mean that he absolves the Orcs.
One pretty much caused the other but that doesn't mean making peace with one means peace with the other.
If Vanessa was still alive, you could make the argument but we all know how that one turned out.
He can still decide that he wants revenge - just not turn on his own family after seeing himself in a different light.
Even if he stops being Veln, he has not been Volarian for 20 long years.
That does not mean he does a 180 when it comes to the Orcs. He may continue on his crusade even if it leads to disaster
or abandon it to return home.
Trust me, if I wanted to, you would know.
Now, this is going to be controversial:
My plan is to remove the epilogue of the Path of the Bloodclaw with the next release.
I was never really satisfied with it. The idea was to give some "closure" while also hinting at events from other paths.
In retrospect, that was not an ideal solution as it gave more confusion than teasing in the end.
Leaving the ending open would have left many questions unanswered but right now the epilogue mostly punishes certain choices.
A full rewrite also does not fully solve it - I have been working on one or three but was never fully satisfied.
Sometimes things should be left to the imagination - at least, for a while...
My idea was not to fully omit the end of the Bloodclaw (or any other path that I may not create an epilogue for, this does not mean
that no path gets an epilogue, you can put the pitchforks back into the drawer) but to do something different there.
I am not going to tell you what it is yet but I can tell you that our resident tester was excited.
I am very much looking forward to creating the Veln side of the Path of the Nameless, you can stay tuned for that!
This is unrelated to the current discussion, but I just realized that Okri is half-human, so this was confirmed a while ago, I just forgotVanessa and Grofzag had a son, that's so cool! First, it is now confirmed, that humans and orcs can interbreed,
I think the main problem of the epilogue was the way it was told, not the actual story in it. For example, as a Larine fan, I was happy that there was a timeline where she got married with Gardon, I just wish they had actual dialogue. It's the same thing with Praxeus and Aveen. The thing is, the epilogue was about so much stuff, coming out of nowhere, that it should have been at least half an hour, if not more. I understand it would be way too much work for just an ending, and taking into account all the choices would be a nightmare with a detailed, long script.Now, this is going to be controversial:
My plan is to remove the epilogue of the Path of the Bloodclaw with the next release.
I was never really satisfied with it. The idea was to give some "closure" while also hinting at events from other paths.
In retrospect, that was not an ideal solution as it gave more confusion than teasing in the end.
Leaving the ending open would have left many questions unanswered but right now the epilogue mostly punishes certain choices.
A full rewrite also does not fully solve it - I have been working on one or three but was never fully satisfied.
Sometimes things should be left to the imagination - at least, for a while...
I'm even more confused now, what could substitute an ending, without being an actual ending? I trust you, and I'm sure it will be great, whatever it's going to be, but I'm truly clueless.My idea was not to fully omit the end of the Bloodclaw (or any other path that I may not create an epilogue for, this does not mean
that no path gets an epilogue, you can put the pitchforks back into the drawer) but to do something different there.
I am not going to tell you what it is yet but I can tell you that our resident tester was excited.
I can't wait to see it! I decided to abandon the past, when the choice was presented to me, because I was convinced becoming Volarian would bring nothing but more death and regret, and I was right. While there is a happy ending for Volarian with Nirielle (I think?), Grofzag dies senselessly, even if you choose to go home. I'm very curious how his life will go on as Veln!I am very much looking forward to creating the Veln side of the Path of the Nameless, you can stay tuned for that!
In Path of the Nameless at the end of mission 1, where you have to choose between "Abandon the Past" and "Embrace the Past", Embracing the Past leads to the Redfist path, and on 3B "Exterminate the Orcs" least to 4B and "Go Home" leads to 4C.The first is: the endings are B and C but isn't there supposed to be an A ending?or did I miss something because I wasn't so active these last few seconds
Yeah, Redfist has to be at least 60. Let's say he was in his 20s when he married Stephanie. Vanessa must have been in her early 20s during the Second Void War, so that makes Volarian at least 40 during Legends. 20 years passed between Legends and Legacy, so that makes him at least 60.And the second question is something that came to my mind after finishing C ending, and it's how old is valerian? When I thought about it, I couldn't find a logical age for him because he had several children when he came to arkain which means he wasn't that young and there's the twenty years gap between Vanessa's being kidnapped and his arrival to arkain with the redfist and he already had about five children before Vanessa(two sons and three daughters according to what was shown in the nameless path) which means he would be in his Forties when he came to arkain if I'm correct??there's also the other twenty years gap between the the legends of arkain and the legacy which puts him in sixties?? possibly seventies even? And if he was that old when he joined the revived redfist and fought against the orc, then I think it won't make sense he would be capable of fighting at such age leave alone leading an entire campaign against the orcs with the revived redfist, but if he was that old when he fought the orcs again then I must admit....I AM IMPRESSED!!!