Legends of Arkain Series

Legends of Arkain is a singleplayer campaign series focusing on RTS elements with various factions waging war on each other. It is up to you, the player, to choose your side. Step forth! The great nations and personalities of Arkain await you.

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Nameless Four B WIP

Nameless Four B WIP

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Path of the Nameless - Past and Future

Path of the Nameless - Past and Future

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Even more new Dominion Models

Even more new Dominion Models

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New Dominion Models

New Dominion Models

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Nameless Two Past WIP

Nameless Two Past WIP

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Nameless Two Past WIP

Nameless Two Past WIP

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Ironforged

Ironforged

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Shadows of the Past

Shadows of the Past

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The Nameless

The Nameless

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Bloodclaw Five Teaser

Bloodclaw Five Teaser

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Bloodclaw Five WIP

Bloodclaw Five WIP

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Ca'la Zurae Bloodclaw Makeover

Ca'la Zurae Bloodclaw Makeover

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Bloodclaw Four WIP

Bloodclaw Four WIP

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Bloodclaw Three Teaser

Bloodclaw Three Teaser

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The Empire Strikes Back

The Empire Strikes Back

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New Golden Guard

New Golden Guard

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Path of the Bloodclaw Intro

Path of the Bloodclaw Intro

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Keep of Fates

Keep of Fates

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Old VS New Undead on the Block

Old VS New Undead on the Block

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Prelude Three

Prelude Three

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New Content Discussion [SPOILER]

This is unrelated to Path of the Nameless, but I just wanted to share some of my thoughts regarding the Bloodclaw finale, because maybe by giving you my feedback it can help make this wonderful story even better, so here it goes! After giving it some more thought, here is my opinion on how the Bloodclaw epilogue could be improved:

- I realise this is a huge undertaking, but the ending of an amazing story such as this, the ending of one of the most influential figures of Arkain, should have a long cinematic full of dialogue. It feels strange that even relatively "short" Arkain cutscenes can be around 10 minutes long, and then the longest version of the epilogue is around 4 minutes (if you pick the elven children, that adds 2 minutes to the ending, otherwise it's 1-2 minutes long). Also, the "this happened, then this happened, and then this..." was never the way Arkain told its story, the whole thing felt like we are rushing through important events in a summary. I know this is not the case, but with the exception of the First Book endings (those were more like recaps of what happened, and Largoth musing on the player's choices), Arkain always told its story through real time dialogues.

- I also think the consequences of taking the elven children vs human children are disproportionate. I like the fact, that if you take the elven children, the human children die, but if you take the human children, everyone is fine, which kind of makes choosing the human children feel like the "optimal" choice. Maybe there should be some kind of narrative drawback for taking the human children, because currently, taking them feels like the safer and more rewarding option in retrospect. Especially since it also does not mess with the player's alcohol choice, more on that later. All in all, I think taking the human children could have a heavier narrative cost in the epilogue, to make the choice at the end of mission 3 feel more compelling and morally difficult, even on a second playthrough.

- Another issue is that the death of Gardon’s children overrides the alcohol choice entirely. I realise it's in character for Gardon (or anyone) to succumb to alcoholism after his children die, but it makes the choice of the previous two missions less meaningful. Why would I suffer the withdrawal symptoms in mission 4 and 5, if I took the elven children with me? It feels pointless, because he will start drinking again in the epilogue. This also makes it so, that if the player chooses the elven children, the only way to save Gardon, is to side with Brian in mission 5, otherwise he either becomes and undead or just dies. It restricts your choices (if you want him to survive) which is a shame, and makes abstaining from the wine feel pointless.

Please keep in mind that this is just my opinion. I hope this feedback can useful to you, and I’m looking forward to seeing Veln meet his destiny one way or another!
 
On the subject of the human vs elven children choice, I feel like the elven route lacks something to either prevent or hint at Velina's betrayal. As it is, it feels strange and out of nowhere. Of course she seems confrontational with both her siblings and her father, but not to the point of wishing their death or being ready to burn all bridges with Gardon. On the contrary, she seems invested in Gardon's decision to go back to drinking or not... There's no moment where it feels like she's already decided to have them all killed (which I believe is the implication, since the attack happens while they're in the empire, she's arranged for their deaths before)

Overall, it seems to come out of nowhere and it feels like you had no way to prevent it. I suppose that the betrayal will be explored in Meya's path and I understand the same events can't necesserally be altered in all paths, but it feels weird for Guardon to spend so much time with Velina and not have any option to come closer to her so that she'd rethink her actions and maybe confess (of course they're in the empire, but it's not like they can't communicate with Zyainor to warn them).

There, that was my rant on the subject while it was on the table. I'll shut up and kill orcs now. :peasant-bowing:
 
Great chapters, here is my opinion on each:

B path:
  • I didn't expect the Redfist to destroy the Dominion, but I hoped we could at least have the chance to kill Amari. Still, this last stand is really cool, and a nice change of pace!
  • So, it was Amari who told Redfist where Rangul and Vanessa went... I never liked Amari, and knew she profited from those events, and let them happen, but the fact that she orchestrated the events that almost killed Vanessa, makes me like the Shadessia even less. (I'll have to write a long essay on why I like Gardon and dislike Amari eventually, because they are absolutely NOT the same!)
  • Inara is a snake, but I knew that already.

I knew the path of vengeance would only lead Volarian to his doom, and would not make him happy. His mad quest couldn't have ended any other way. (That's why I choose to leave... and to end the cycle of violence.) If there's going to be an epilogue, I wonder if Aridon will raise Volarian as his servant? I mean, he only wants destruction, and hates the orcs with the burning passion of a thousand suns, so, if I were him, I wouldn't pass on the opportunity to get a useful servant. Unless Amari burns his corpse...

C path:
  • This was my choice, and I'm glad I made the right decision. Too much blood has been spilled, and nothing will bring back what was lost. It's time to leave.
  • Zelech left with his men, but the Redfist faction still has access to pyromancers, which is a bit weird, since Zelech explicitly stated, that he and his men were leaving. Zelech is the Grand Pyromancer, didn't the normal pyromancers serve him?
  • Vanessa and Grofzag had a son, that's so cool! First, it is now confirmed, that humans and orcs can interbreed, and Volarian has a grandson! I'm glad he didn't have to kill him in this timeline. I hope to see more of Ergal in the future, he has the potential to be a really interesting character.
  • When Krom arrived, I expected Volarian to share the fate of Merlon, but he survived, and Krom left on his own! Things couldn't have turned out better, especially since Aridon was very disappointed, and honestly, that's all I need.

I hope there is going to be an epilogue, at least to this ending, because I'd like to see Volarian reunite with his wife.

All in all, 10/10 missions, the Redfist faction is still very fun and the story is amazing as usual!
 
So I just finished both B & C. I chose both, but chose B first since I wanted to see how it ends. Will he succeed in killing most of the leadership, or will he go in his own terms? He faced a nation while being a renegade himself, which put him in the position of where he was during the Second War. I also found it full circle that where the original Redfist fell, that's where the revived Redfist fell as well. I also didn't know Nessi and Grofzag had a son, a powerful one too (if you think about it, the blood of Redfist with an orc body is bound to be strong). I also liked the final fight between Krom and Volarian. Though it may just be a farewell fight of sorts, or maybe both went all out, we'll never know. I really love this. Now I'm curious about Path A, and how 'Veln' will be in the war in Arkain. Will he be a part of Blackthorn, or will he join Daric, or maybe fight against the undead. I'm also pretty happy that the bag of bones didn't gain another servant. I already hate him as he is. I wonder how Redfist would react once he knew that Ira reanimated Vanessa (which was actually related to a question I had in the past, was Aridon actually scared of Redfist's wrath?). Overall, another 10/10 from lord Shar himself.
 
This might be a shock to you all but B and C will not have an Epilogue.
There will also be news regarding the Bloodclaw ending in the future.
I see... but did Volarian make it back safe to Rodan? Did things work out with Nirielle? Also, I'm really excited to hear the news, whatever they might be!
 
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Okay, wait a minute! Two things about 4B:

  • Since I didn't pick "Power" or "Vengeance" back in 2B, I didn't get the Inara scene at the end. I would say I'm glad Amari is no longer in power... buuut, I don't think the Dominion will be much better under the leadership of Inara, so I'll stay silent.
  • So Aridon DOES raise Volarian (at least in the updated version of 4B). Wow... the orc race is f-ed in that timeline.

My questions regarding 4B are kind of answered now, and I don't think it needs an epilogue. However, I think it would still be nice to see Volarian and Nirielle reunite after 4C.
 
Ok just finished 4C

Gameplay felt nice, hard base assult since you dont get that much time to build up between battles. Went for heavy infantry/cavalry wtih some healer support. Pyromancers is a bit too much to micro along with heroes. Went with destroying Fortress + Altar on orange first. Finished off orange + destroyed first altar on right. Finished off whole final base next time.

Timing assults is hard part and I should probably hit green after doing first orange assult since Inara is a pain. Didnt use that many archers since heroes can kill fliers and you want more catapults for buildings. Microing healers so they heal and dont get kill by catapults was harder than the banishers from bloodclaw but rewarding.
 
Ok ...I just now had the time to play the path of the nameless ...I loved the missions ,and I particularly liked the redemption arc of Valorian redfist...however one thing I will say is that unlike the path of the blooclaw where every choice seemed very in character(if you dont know the epilogue at that point) ,for Valorian staying on the path of vengeance seemed very clear noncanon as He already forgave his daughters and everything...it was a fun last stand mission surely just seemed incompatibile with his redemption ark...I know its a bit early to talk about canon,that IF we will ever even have a canon for legacy but the choice seems not really there,Valorian wouldnt trust a stranger bearing gifts like Ira and he wouldnt stay on a path after so many dreams and regrets of his past...just like the: "your human family is dead now",or "Tregack one shots all of you" for the Bloodclaw path its the kind of thing that looks like its trying to say :"You wanted choice...even after enjoying my true story masterpiece ...then choose ...AND SUFFER THE CONSEQUENCES " 🤣🤣🤣...I loved everything though ...just cant escape the feeling thats how some of these were written feel free to corect me though. Good job as always and keep it up ,the story remains very well writen and the misions feel incredible to play ...its only the choices that bother me a bit but I can very much choose which of said choices I make and may enjoy the story written from all angles . Thank you for one more path...
 
Ok ...I just now had the time to play the path of the nameless ...I loved the missions ,and I particularly liked the redemption arc of Valorian redfist...however one thing I will say is that unlike the path of the blooclaw where every choice seemed very in character(if you dont know the epilogue at that point) ,for Valorian staying on the path of vengeance seemed very clear noncanon as He already forgave his daughters and everything...it was a fun last stand mission surely just seemed incompatibile with his redemption ark...I know its a bit early to talk about canon,that IF we will ever even have a canon for legacy but the choice seems not really there,Valorian wouldnt trust a stranger bearing gifts like Ira and he wouldnt stay on a path after so many dreams and regrets of his past...just like the: "your human family is dead now",or "Tregack one shots all of you" for the Bloodclaw path its the kind of thing that looks like its trying to say :"You wanted choice...even after enjoying my true story masterpiece ...then choose ...AND SUFFER THE CONSEQUENCES " 🤣🤣🤣...I loved everything though ...just cant escape the feeling thats how some of these were written feel free to corect me though. Good job as always and keep it up ,the story remains very well writen and the misions feel incredible to play ...its only the choices that bother me a bit but I can very much choose which of said choices I make and may enjoy the story written from all angles . Thank you for one more path...
I think it's in character for Volarian to see his vengeance through, to the bitter end. The story makes both decisions feel realistic.

Also, I don't think Shar wanted to punish us with the choices. For me at least, choices were the most engaging and fun part of Arkain, and I was really happy that Legacy featured them again. I've played through the True Story, and enjoyed it, but I find myself playing the old books and Legacy more, because in my opinion they have more replay value. It's really nice to see some seemingly minor choices butterfly effect into the greater narrative, and it makes the story feel more personal. Also, witnessing different endings to a story, based on a decision made in a critical moment is always a joy in itself. It always makes me think about how life is a series of seemingly minor or more major choices, and how stepping in a direction, instead of another can change your life forever, for better or worse.

Regarding the Bloodclaw ending, I think it's really good narratively, that if you choose the elven children, then the human children die. It makes the choice at the end of chapter 3 have real stakes. The problem is, if you choose the human children, everyone is fine. I understand, that Velina had a hand in the death of Gardon's human family, so the same thing couldn't happen to the elven children, but in my opinion some misfortune should fall on Velina and Parlea if you decide to take Hotar and Zurae with you, to make the choice more difficult and nuanced.

That being said, I think we all agree on the fact, that Shar is a masterful storyteller, and so far, Legacy is shaping up to be an incredible experience!
 
I think it's in character for Volarian to see his vengeance through, to the bitter end. The story makes both decisions feel realistic.

Also, I don't think Shar wanted to punish us with the choices. For me at least, choices were the most engaging and fun part of Arkain, and I was really happy that Legacy featured them again. I've played through the True Story, and enjoyed it, but I find myself playing the old books and Legacy more, because in my opinion they have more replay value. It's really nice to see some seemingly minor choices butterfly effect into the greater narrative, and it makes the story feel more personal. Also, witnessing different endings to a story, based on a decision made in a critical moment is always a joy in itself. It always makes me think about how life is a series of seemingly minor or more major choices, and how stepping in a direction, instead of another can change your life forever, for better or worse.

Regarding the Bloodclaw ending, I think it's really good narratively, that if you choose the elven children, then the human children die. It makes the choice at the end of chapter 3 have real stakes. The problem is, if you choose the human children, everyone is fine. I understand, that Velina had a hand in the death of Gardon's human family, so the same thing couldn't happen to the elven children, but in my opinion some misfortune should fall on Velina and Parlea if you decide to take Hotar and Zurae with you, to make the choice more difficult and nuanced.

That being said, I think we all agree on the fact, that Shar is a masterful storyteller, and so far, Legacy is shaping up to be an incredible experience!
I played arkain for a long time and I can see your point about choices however I always personally prefered a more linear story ...I personally played the true story MUCH more than I did the books even though I played all of them(especially the second human book) ,it was just plain better for me albeit I understand the lack of replayability ... about Gardons children ,he already lost 1 and I think that such powerful people as Hotar,Zurae and Vail wouldnt just go down,Also Kazardius allowing meya to just kill the heirs of Zyanor is inconcivable ...I think we miss something from that path ,and not necesarly a consequence but rather a prevention...

about Shars storytelling and the way Legacy is shaping up ,yes I 100% agree with you no qiestion asked . Arkain is one of the best stories I had the pleasure to get my hands on and I feel lucky I did
 
Been pretty silent since the last release, so I might as well come back with some "behind the scenes" stuff. :peasant-wink:
No, not the Amanda kind, keep that noisy elf as far away from me as possible or I will throw @Kasrkin at her. Or her at him. Whoever I want to punish.

Ok ...I just now had the time to play the path of the nameless ...I loved the missions ,and I particularly liked the redemption arc of Valorian redfist...however one thing I will say is that unlike the path of the blooclaw where every choice seemed very in character(if you dont know the epilogue at that point) ,for Valorian staying on the path of vengeance seemed very clear noncanon as He already forgave his daughters and everything...it was a fun last stand mission surely just seemed incompatibile with his redemption ark...I know its a bit early to talk about canon,that IF we will ever even have a canon for legacy but the choice seems not really there,Valorian wouldnt trust a stranger bearing gifts like Ira and he wouldnt stay on a path after so many dreams and regrets of his past...
I can see where you are coming from with this, believe it or not.
There was an idea at one point that would make it so that if Volarian picked the path of vengeance,
he would also kill his own daughters during the meeting.
There is still a draft from early 2019 about that, that was before the full release of the Second Orc Book.

I was not satisfied with that however. It would have undone a lot of development for everyone's father #1.
That being said, fixing the relationship with his family does not automatically mean that he absolves the Orcs.
One pretty much caused the other but that doesn't mean making peace with one means peace with the other.
If Vanessa was still alive, you could make the argument but we all know how that one turned out.

He can still decide that he wants revenge - just not turn on his own family after seeing himself in a different light.
Even if he stops being Veln, he has not been Volarian for 20 long years.
That does not mean he does a 180 when it comes to the Orcs. He may continue on his crusade even if it leads to disaster
or abandon it to return home.

"You wanted choice...even after enjoying my true story masterpiece ...then choose ...AND SUFFER THE CONSEQUENCES " 🤣🤣🤣..
Also, I don't think Shar wanted to punish us with the choices.
Trust me, if I wanted to, you would know. :P

just like the: "your human family is dead now",or "Tregack one shots all of you" for the Bloodclaw path
Regarding the Bloodclaw ending, I think it's really good narratively, that if you choose the elven children, then the human children die. It makes the choice at the end of chapter 3 have real stakes. The problem is, if you choose the human children, everyone is fine. I understand, that Velina had a hand in the death of Gardon's human family, so the same thing couldn't happen to the elven children, but in my opinion some misfortune should fall on Velina and Parlea if you decide to take Hotar and Zurae with you, to make the choice more difficult and nuanced.
about Gardons children ,he already lost 1 and I think that such powerful people as Hotar,Zurae and Vail wouldnt just go down,Also Kazardius allowing meya to just kill the heirs of Zyanor is inconcivable
Now, this is going to be controversial:
My plan is to remove the epilogue of the Path of the Bloodclaw with the next release.
I was never really satisfied with it. The idea was to give some "closure" while also hinting at events from other paths.
In retrospect, that was not an ideal solution as it gave more confusion than teasing in the end.
Leaving the ending open would have left many questions unanswered but right now the epilogue mostly punishes certain choices.
A full rewrite also does not fully solve it - I have been working on one or three but was never fully satisfied.
Sometimes things should be left to the imagination - at least, for a while...

My idea was not to fully omit the end of the Bloodclaw (or any other path that I may not create an epilogue for, this does not mean
that no path gets an epilogue, you can put the pitchforks back into the drawer) but to do something different there.
I am not going to tell you what it is yet but I can tell you that our resident tester was excited.

I am very much looking forward to creating the Veln side of the Path of the Nameless, you can stay tuned for that!
 
Been pretty silent since the last release, so I might as well come back with some "behind the scenes" stuff. :peasant-wink:
No, not the Amanda kind, keep that noisy elf as far away from me as possible or I will throw @Kasrkin at her. Or her at him. Whoever I want to punish.


I can see where you are coming from with this, believe it or not.
There was an idea at one point that would make it so that if Volarian picked the path of vengeance,
he would also kill his own daughters during the meeting.
There is still a draft from early 2019 about that, that was before the full release of the Second Orc Book.

I was not satisfied with that however. It would have undone a lot of development for everyone's father #1.
That being said, fixing the relationship with his family does not automatically mean that he absolves the Orcs.
One pretty much caused the other but that doesn't mean making peace with one means peace with the other.
If Vanessa was still alive, you could make the argument but we all know how that one turned out.

He can still decide that he wants revenge - just not turn on his own family after seeing himself in a different light.
Even if he stops being Veln, he has not been Volarian for 20 long years.
That does not mean he does a 180 when it comes to the Orcs. He may continue on his crusade even if it leads to disaster
or abandon it to return home.



Trust me, if I wanted to, you would know. :P




Now, this is going to be controversial:
My plan is to remove the epilogue of the Path of the Bloodclaw with the next release.
I was never really satisfied with it. The idea was to give some "closure" while also hinting at events from other paths.
In retrospect, that was not an ideal solution as it gave more confusion than teasing in the end.
Leaving the ending open would have left many questions unanswered but right now the epilogue mostly punishes certain choices.
A full rewrite also does not fully solve it - I have been working on one or three but was never fully satisfied.
Sometimes things should be left to the imagination - at least, for a while...

My idea was not to fully omit the end of the Bloodclaw (or any other path that I may not create an epilogue for, this does not mean
that no path gets an epilogue, you can put the pitchforks back into the drawer) but to do something different there.
I am not going to tell you what it is yet but I can tell you that our resident tester was excited.

I am very much looking forward to creating the Veln side of the Path of the Nameless, you can stay tuned for that!
Now this is indeed exciting...we are indeed looking forward to see Veln he will have a hard time beating Valorian naratively but we trust you... and this might be controversial or even sound mean(which I really do hope you realise its not)but its a great decision to remove the epilogue for the path of the bloodclaw ...probably in that we saw glimpses of the path of the beauty,the watcher,the dark and the heroes which was intresting but a bit too messy perhaps...and as you said some decisions felt just punished ...I am sure you will find the way to make everything workout perfectly in the end as you always do ...also side note I really wanted to mention for a while:I have set "Three moves ahead" as my alarm ringtone that song is too good to start your day with 🔥🔥🔥
 
Vanessa and Grofzag had a son, that's so cool! First, it is now confirmed, that humans and orcs can interbreed,
This is unrelated to the current discussion, but I just realized that Okri is half-human, so this was confirmed a while ago, I just forgot :D
Now, this is going to be controversial:
My plan is to remove the epilogue of the Path of the Bloodclaw with the next release.
I was never really satisfied with it. The idea was to give some "closure" while also hinting at events from other paths.
In retrospect, that was not an ideal solution as it gave more confusion than teasing in the end.
Leaving the ending open would have left many questions unanswered but right now the epilogue mostly punishes certain choices.
A full rewrite also does not fully solve it - I have been working on one or three but was never fully satisfied.
Sometimes things should be left to the imagination - at least, for a while...
I think the main problem of the epilogue was the way it was told, not the actual story in it. For example, as a Larine fan, I was happy that there was a timeline where she got married with Gardon, I just wish they had actual dialogue. It's the same thing with Praxeus and Aveen. The thing is, the epilogue was about so much stuff, coming out of nowhere, that it should have been at least half an hour, if not more. I understand it would be way too much work for just an ending, and taking into account all the choices would be a nightmare with a detailed, long script.
My idea was not to fully omit the end of the Bloodclaw (or any other path that I may not create an epilogue for, this does not mean
that no path gets an epilogue, you can put the pitchforks back into the drawer) but to do something different there.
I am not going to tell you what it is yet but I can tell you that our resident tester was excited.
I'm even more confused now, what could substitute an ending, without being an actual ending? I trust you, and I'm sure it will be great, whatever it's going to be, but I'm truly clueless.
I am very much looking forward to creating the Veln side of the Path of the Nameless, you can stay tuned for that!
I can't wait to see it! I decided to abandon the past, when the choice was presented to me, because I was convinced becoming Volarian would bring nothing but more death and regret, and I was right. While there is a happy ending for Volarian with Nirielle (I think?), Grofzag dies senselessly, even if you choose to go home. I'm very curious how his life will go on as Veln!
 
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Hello, I finished the nameless and it's actually was so good that to me it was better than bloodclaw path and the endings makes sense but I have two questions

The first is: the endings are B and C but isn't there supposed to be an A ending?or did I miss something because I wasn't so active these last few seconds

And the second question is something that came to my mind after finishing C ending, and it's how old is valerian? When I thought about it, I couldn't find a logical age for him because he had several children when he came to arkain which means he wasn't that young and there's the twenty years gap between Vanessa's being kidnapped and his arrival to arkain with the redfist and he already had about five children before Vanessa(two sons and three daughters according to what was shown in the nameless path) which means he would be in his Forties when he came to arkain if I'm correct??there's also the other twenty years gap between the the legends of arkain and the legacy which puts him in sixties?? possibly seventies even? And if he was that old when he joined the revived redfist and fought against the orc, then I think it won't make sense he would be capable of fighting at such age leave alone leading an entire campaign against the orcs with the revived redfist, but if he was that old when he fought the orcs again then I must admit....I AM IMPRESSED!!!
 
The first is: the endings are B and C but isn't there supposed to be an A ending?or did I miss something because I wasn't so active these last few seconds
In Path of the Nameless at the end of mission 1, where you have to choose between "Abandon the Past" and "Embrace the Past", Embracing the Past leads to the Redfist path, and on 3B "Exterminate the Orcs" least to 4B and "Go Home" leads to 4C.

The A path, where Volarian decides to Abandon the Past and live on as Veln is not out yet.
And the second question is something that came to my mind after finishing C ending, and it's how old is valerian? When I thought about it, I couldn't find a logical age for him because he had several children when he came to arkain which means he wasn't that young and there's the twenty years gap between Vanessa's being kidnapped and his arrival to arkain with the redfist and he already had about five children before Vanessa(two sons and three daughters according to what was shown in the nameless path) which means he would be in his Forties when he came to arkain if I'm correct??there's also the other twenty years gap between the the legends of arkain and the legacy which puts him in sixties?? possibly seventies even? And if he was that old when he joined the revived redfist and fought against the orc, then I think it won't make sense he would be capable of fighting at such age leave alone leading an entire campaign against the orcs with the revived redfist, but if he was that old when he fought the orcs again then I must admit....I AM IMPRESSED!!!
Yeah, Redfist has to be at least 60. Let's say he was in his 20s when he married Stephanie. Vanessa must have been in her early 20s during the Second Void War, so that makes Volarian at least 40 during Legends. 20 years passed between Legends and Legacy, so that makes him at least 60.

What we are not talking about is the Scepter of Healing, that kept Volarian alive. We have no idea what he looks like under the helmet, but the Scepter is a very powerful artifact, for all we know, he could look like a handsome young man, a healthy middle aged man, or a hideously burned husk of a man, we have no idea. But even if the Scepter of Healing didn't do anything to him, other than saving his life, a man in his 60s or 70s fighting isn't that crazy, and Volarian is a very good fighter, with years of experience.
 
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