Legends of Arkain Series

Legends of Arkain is a singleplayer campaign series focusing on RTS elements with various factions waging war on each other. It is up to you, the player, to choose your side. Step forth! The great nations and personalities of Arkain await you.

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Marin and his Machines

Marin and his Machines

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Nameless Four B WIP

Nameless Four B WIP

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Path of the Nameless - Past and Future

Path of the Nameless - Past and Future

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Even more new Dominion Models

Even more new Dominion Models

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New Dominion Models

New Dominion Models

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Nameless Two Past WIP

Nameless Two Past WIP

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Nameless Two Past WIP

Nameless Two Past WIP

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Ironforged

Ironforged

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Shadows of the Past

Shadows of the Past

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The Nameless

The Nameless

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Bloodclaw Five Teaser

Bloodclaw Five Teaser

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Bloodclaw Five WIP

Bloodclaw Five WIP

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Ca'la Zurae Bloodclaw Makeover

Ca'la Zurae Bloodclaw Makeover

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Bloodclaw Four WIP

Bloodclaw Four WIP

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Bloodclaw Three Teaser

Bloodclaw Three Teaser

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The Empire Strikes Back

The Empire Strikes Back

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New Golden Guard

New Golden Guard

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Path of the Bloodclaw Intro

Path of the Bloodclaw Intro

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Keep of Fates

Keep of Fates

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Old VS New Undead on the Block

Old VS New Undead on the Block

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Legacy Cache Log (aka "Saved Decisions and Heroes") [SPOILER]

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In the later stages of the development the original First and Second Books, I have been asked on several occasions if I could provide an overview of things
that can have an impact later on.

While I did do that to some extent and gave you i. e. a summary for the Orc Books for the secret mission, I don't think I have ever provided a proper "summary" of everything.

For Legacy of Arkain I want to do this.
Here you will find all information on the heroes stored in each chapter as well as which "decisions" get saved for the future and/or use in the same map.
I will also point out the effects these have in the maps published so far.
This list does not include consequences of decisions that may appear in chapters I have not yet released. I will not spoiler content you have no access to yet.

I will update this thread as maps are being published.

It goes without saying that this is going to be very spoiler-heavy, even compared to the New Content Discussion.
I am going to be transparent about it here so I ask that you treat this information at your own discretion.

With that out of the way, let us begin.

Prelude One
Saved Heroes:
Praxeus, Darkan, Calere, Krom, Veln, Richard

Saved Choices:
Found and defeated the secret boss? (Yes or no)

Prelude Two
Saved Heroes:
Aridon, Galareth, Valdeer

Saved Choices:
Found and defeated the secret boss? (Yes or no)

Prelude Three
Saved Heroes:
Grofzag, Okri, Vanessa

Saved Choices:
Found and defeated the secret boss? (Yes or no)

Prelude Four
Saved Heroes:
Praxeus, Darkan, Calere, Krom, Veln, Richard

Consequences:
Defeating the secret bosses in Preludes One to Three will cause a boss battle against four bosses after finishing the first main quest.
Defeating said boss will give access to a disgusting companion who will accompany you for the rest of the mission and also have some minor dialogue before the epilogue if talked to.
 
Bloodclaw One
Saved Heroes:
Gardon, Ira

Saved Choices:
Destroyed the base of the Ejara Nexus? (Yes or no)
Collected the items to take control of the enemy towers? (Yes or no)

Consequences:
Destroying the base of the Ejara Nexus will be met with approval from Ira towards Gardon and alter some dialogue for the ending cinematic and the dialogue section.
Collecting the items to take control of the enemy towers will result in a change of dialogue for the ending cinematic with Gardon appraising her for a job well done.

Bloodclaw Two
Saved Heroes:
Gardon, Ira

Saved Choices:
Destroyed the Black Citadel of the Zirr Nexus? (Yes or no)
Defeated the Thunderlord? (Yes or no)
Talked to Ira about her inner demons? (Yes or no)

Consequences:
Destroying the Zirr Nexus will lead to a dialogue change when talking to Ira about the Undead. Instead of wondering what knowledge was hidden there, Ira and the Ironfist are studying it for possible future use.

Bloodclaw Three
Saved Heroes:
Gardon, Ira, Zurae, Hotar, Laura, Velina, Parlea, Tojaz

Saved Choices:
Destroyed the Black Citadels of the Splecir and Rohir Nexus? (Yes or no)
Gained Ira's trust? (Yes or no)
Which of Gardon's children are accompanying him to Rodan? (Velina & Parlea or Hotar & Zurae)

Consequences:
All previous choices of the Path of the Bloodclaw affect various pieces of dialogues, mostly when talking to Ira but in some cases also for other characters.
If two or more undead bases have been destroyed & Gardon has talked with Ira about her inner demons, he will gain her trust which leads to additional dialogues & a minor reveal if the Ejara were defeated in Bloodclaw One.

Not defeating the Ejara in Bloodclaw One will result in Frost Wyrm attacks in Phase Two of this chapter.
Not defeating the Undead during Phase One od this chapter will lead to them attacking you in Phase Two of this chapter.

Bloodclaw Four
Saved Heroes:
Gardon, Ira, EITHER Zurae, Hotar and Laura OR Velina, Parlea and Tojaz

Saved Choices:
Did you recover the supply of Smuggled Beverages (Yes or no)

Consequences:
Three of your heroes (and therefore some dialogues) depend on the decision who you took with you at the end of Bloodclaw Three.
Some of Ira's dialogue will change depending on whether or not she trusts Gardon in Bloodclaw Three.

Bloodclaw Five
Saved Heroes:
Gardon, Ira, EITHER Zurae, Hotar and Laura OR Velina, Parlea and Tojaz

Saved Choices:
Whose side did you join? (Aridon, Brian, Theodor, Largoth or none)
Did Emperor Theodor survive ? (Yes or no)

Consequences:
Three of your heroes (and therefore some dialogues) depend on the decision who you took with you at the end of Bloodclaw Three.
Some dialogue will change depending on whether or not Ira trusts Gardon in Bloodclaw Three.
Gaining Ira's trust in Bloodclaw Three will enable the option to join Aridon.
Having taken the smuggled beverages in Bloodclaw Four will slightly influence the dialogue with Flavius & change the stat debuff Gardon suffers.
If you took Velina, Parlea and Tojaz with you, an additional scene is played in the dungeon.

Bloodclaw Outro
Consequences:
If you chose your elven children, Zurae, Hotar and Laura will die. Vail will also be assassinated.
Whether or not the murderers are found (and how many of them) depends on whose side you joined in Bloodclaw Five.
Aridon will reveal both of them, Brian will only reveal one of them. In any other scenario, they are never found.
This will also cause Gardon to start drinking again even if he had stopped doing so previously.
If the mystery regarding who was responsible is not entirely solved, Gardon will marry Larine.

If you chose your human children, Velina will become more bitter and leave Zyainor.
Hotar and Laura will get married with Gardon's blessing and Zurae is being trained to one day be a proper heir for her father.

If Theodor died, Gardon will become emperor in his stead.
If Theodor is still alive, the two brothers will make attempts to fix their relationship.
Siding with Aridon will result in Theodor naming Gardon his rightful heir, otherwise Theodor will look for his children with Renova.

Whose side you choose will influence the further moves made by Gardon.
Going solo will result in all other choices not mattering at all due to the events at the end of Bloodclaw Five.
Joining Tregakh will result in the return of a dead, former foe - and the rekindling of hosility.

If Gardon is still drinking and did not join Tregakh, an attempt is made on his life.
Brian will save his life, Aridon will raise the dead Bloodclaw as an undead. Theodor will not be able to save Gardon.
 
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Nameless One
Saved Heroes:
Veln, Calere, Darkan, Lindra

Saved Choices:
Did Veln embrace or abandon the past?

Consequences:
The choice will dictate which mission you play next.

Nameless Two B
Saved Heroes:
Veln

Saved Choices:
What did Veln tell Inara he wants the most? (Riches, Armies, Power, Vengeance, Love)

Consequences:
Inara will refer to this in future dialogue.

Nameless Three B
Saved Heroes:
Veln, Zelech, Arbric

Saved Choices:
Did Veln access the blade Blackrazor? (Yes or no)
What did Veln do after the battle? (Continue his war or leave Arkain)

Consequences:
Veln can gain the blade Blackrazor.
The other choice will dictate which mission you play next.
 
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