So I'm new at this whole thing, but I'm hoping someone here can help me.
I'm working on an island map, and I want to make a trigger that raises and lowers the water level at certain times of day. (Paths between the islands become walkable at low tide, but not at high tide.)
I can work the "Time of Day" event, but can't seem to find anything that affects water level. Any advice?
I'm working on an island map, and I want to make a trigger that raises and lowers the water level at certain times of day. (Paths between the islands become walkable at low tide, but not at high tide.)
I can work the "Time of Day" event, but can't seem to find anything that affects water level. Any advice?