• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Need to create a simple spell but it HAS to be in MUI

Status
Not open for further replies.
Level 14
Joined
Mar 27, 2008
Messages
1,003
Basically I have a very specific need for this spell.
It's called "Throw Rope" (Hotkey P)

What it does is, the casting unit throws a rope up to 400 range away (you must have explored where you throw it and it cannot be on top of a place you wouldn't be able to blink to), you wait 10 seconds (text will appear to just the casting player saying "just a few more seconds and the rope will be strong enough to climb"), and then the casting unit climbs across.

It needs to be MUI and MPI because every player on my map will have this skill.
It needs to be a one level unit ability (not hero) and it needs to cost 2 mana to use, with a cooldown of two minutes.

Also please don't use "temploc" or any variety for a location variable, as I'm using that already. Can you use something like "ropeloc" or something along those lines.

I attempted to do it myself, and it just didn't work, it glitched and the casting unit got stuck.

If anyone could help me that would be great!
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Also please don't use "temploc" or any variety for a location variable, as I'm using that already. Can you use something like "ropeloc" or something along those lines.
Don't worry, that's why their name is "temp", because you use the variable for temporary purpose (no delay/wait).

With that said, you can use TempLoc variable for more than 1 triggers with condition: the nature of the trigger must be instant trigger, no wait/delay.

On to the Throw Rope;
1. While waiting for 10 seconds, does the caster channeling the spell, or simply throw it, and the caster can do whatever he wants in that period ?
2. What do you meant by "and then the casting unit climbs across." ? Does the caster will follow the trail of the rope or you simply want the caster to be instantly teleported to the target position ?
3. Also, what is the status for the "climbing" unit ? Paused ? Stunned ? Invulnerable ?
 
Level 14
Joined
Mar 27, 2008
Messages
1,003
Don't worry, that's why their name is "temp", because you use the variable for temporary purpose (no delay/wait).

With that said, you can use TempLoc variable for more than 1 triggers with condition: the nature of the trigger must be instant trigger, no wait/delay.

On to the Throw Rope;
1. While waiting for 10 seconds, does the caster channeling the spell, or simply throw it, and the caster can do whatever he wants in that period ?
2. What do you meant by "and then the casting unit climbs across." ? Does the caster will follow the trail of the rope or you simply want the caster to be instantly teleported to the target position ?
3. Also, what is the status for the "climbing" unit ? Paused ? Stunned ? Invulnerable ?

1. He's channeling the spell (aka preparing to throw the rope, and no he can't)
2. He's instantly teleported to the target position, but without any special effects
3. Paused
 
Level 9
Joined
Apr 23, 2011
Messages
460
BlackEnvyX, don't spawn. edit your comments instead. If a moderator sees your first two comments then they will edit it for you and give you a warning. you got 3 warnings, you're banned for a while. I suggest you delete your second comment as soon as possable.

The comment was bumped after 24 hours. It's in the rules. As for your spell, I believe it was said, just use a blink spell with a cast time and trigger it to send the message. Otherwise you're just coding for the sake of it.
 
Level 19
Joined
Aug 8, 2007
Messages
2,765
The comment was bumped after 24 hours. It's in the rules. As for your spell, I believe it was said, just use a blink spell with a cast time and trigger it to send the message. Otherwise you're just coding for the sake of it.

actually that was only 12 hours
 
Level 20
Joined
Jun 27, 2011
Messages
1,864
Can someone tell me what is the meaning of MUI?

|
|
v

TheHelper.net said:
What’s MUI?
MUI stands for Multi Unit Instanceable, and simply put this means that two or more units are able to trigger a specific trigger at the same time, performing the triggers actions for each triggering units. To understand MUI, we must also understand how a trigger works. A trigger consist of events, conditions, and actions. When the trigger registers the event, and it’s conditions evaluates true, the triggers actions gets executed. The game engine then creates a new trigger in the old triggers place, containing the same events, conditions, and actions. This means that the “same” trigger can be triggered even if it’s still being executed.

Source.
 
Status
Not open for further replies.
Top