I have an ability that temporary decreases a hero's strength by -10.
+rep to helper
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Events
- Unit - A unit starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Curse
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Actions
- Set Targetunit = Target unit of ability being cast
- Hero - Modify Strength of TargetUnit: Substract 10
- Wait 15.00 seconds
- Hero - Modify Strength of TargetUnit: Add 10
+rep to helper