Well, I have an ability called "Wield Sword" and it's based off of the Shaman's Bloodlust. And whenever it's used [target self only], your strength doubles, and your agility is cut by half.
So I have:
So I have:
- Sword Wield
- Events
- Unit - A unit Begins casting an ability
- Conditions
- (Ability Being Cast) Equal to Wield Sword
- Actions
- Hero - Modify Strength of (Casting Unit): Add (Strength of (Casting Unit) (Exclude Bonuses)) x 2)
- Hero - Modify Agility of (Casting Unit): Subtract (Agility of (Casting Unit) (Exclude Bonuses)) / 2)
Last edited: