Well, i'm a little out of ideas, it seems =))
a class called Noble (for ORPG). it's a weak class, but with most money.
currently has these abilities:
Gather Taxes - when he meets some kind of a vllage, he can get some money from it.
Diplomatic Approach - has a chance to make target group of mobs neutral passive for some time
Surrender - grants invulnerability and orders the Hero and his allies move to some safe spot
need some more peaceful abilities. it may be trading/utility/diplomatic/etc. abilities, but no combat ones.
EDIT: there will be some peasants/villagers in some locations, so some skills can make use of peasants, in some way.
a class called Noble (for ORPG). it's a weak class, but with most money.
currently has these abilities:
Gather Taxes - when he meets some kind of a vllage, he can get some money from it.
Diplomatic Approach - has a chance to make target group of mobs neutral passive for some time
Surrender - grants invulnerability and orders the Hero and his allies move to some safe spot
need some more peaceful abilities. it may be trading/utility/diplomatic/etc. abilities, but no combat ones.
EDIT: there will be some peasants/villagers in some locations, so some skills can make use of peasants, in some way.
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