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Need some ideas..

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:xxd:

How about a boss fight triggers system?

Like, a template that is easy to edit for different bosses that allows a player to choose different things like:

-The Boss Unit
-The Boss Abilities
-Cast Restrictions (timing, number of units in area, Boss HP)
-Damage Values and Area Values
-Special Effects (effects that do or do not come with damage)
-etc.

A system that is easy to edit and caters to any (or at least some) needs that people who are making a Boss for any (or at least some) kind(s) of map.

I haven't seen that anywhere and I think it would be a widely used tool as lots of games have bosses and they are generally generic although time consuming to set up properly.
 
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