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Need some hero ideas (+REP inside :D)

Discussion in 'Idea Factory' started by -Stygian-, Jul 6, 2009.

  1. Wolfe

    Wolfe

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    The Legionnaire
    Presence of Authority [PASSIVE]
    The Legionnaire's authority influences his allies and fills them up with the strength to focus and pull on. This grants allies with an xx% boost to movement and attack speed as well as an xx% chance of dealing x2 damage when a spell/ability is cast.
    The Commander's Word [ACTIVE]
    The Legionnaire rallies his allies together and lets out a mighty shout that boosts their morale and focus. This gives allies a xx% chance of ignoring opponent's armour and striking true as well as giving them an xx% of dodging incoming attacks.

    The Black Guard
    Curse of Guilt [ACTIVE]
    The Black Guard curses a target with GUILT. This makes the target guilty of striking any ally of the Black Guard and give up xx health for the target struck over x seconds.
    Curse of Promises [ACTIVE]
    The Black Guard curses a target by PROMISING it wealth. This bribes the target and causes it to attack his own allies for xx seconds where the target will break down in sorrow and be slaughtered by the Black Guard and his allies.

    The Dwarven Defender
    Defend [ACTIVATED]
    The Dwarven Defender raises his shield at his target, intimidating it. This grants the Dwarven Defender an increase in his chance of blocking attacks.
    Titanium Enhancement [PASSIVE]
    The Dwarven Defender's shield is enhanced with piercing spikes that deal xx damage to a target striking the Dwarven Defender from the front whilst Defend is activated.
     
  2. Vosty

    Vosty

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    Level 1: Quick escape : The hero teleports a short distance, leaving all others that were near him before he teleported, to be trapped in by obelisks. Also, all units within the obelisks are earthquaked and slowed/ stunned.

    Level 2: Raise Hell : The Hero teleports a short distance, leaving all other that were around the caster before he teleported to be trapped by fiery obelisks with permanent immolation. The units earthquaked. And a random units are Impaled.
     
  3. -Stygian-

    -Stygian-

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    Guys you are not listening

    The spells must be almost the same
     
  4. Squidle

    Squidle

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    Lawl :xxd:

    Soon I'll post some more ideas.
    But could you gimme some screenies/links of the models?
    Then I'll search for a fitting icon, name and description for you. :wink:

    P.S. I will (maybe) check this later,
    I'm at my work right now, sneaky sneaky! :smile:
     
  5. -Stygian-

    -Stygian-

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    that will be cool :D thanx
     
  6. Trillium

    Trillium

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    Spirit Touch - restores X mana to target ally (not self. mana cost is larger than amount of mana restored)
    Spirit Boon - restores a bit less mana, but now also heals the target.
    Spirit Tap - restores much more mana than original spell, but now deals some damage to the target.
     
  7. Squidle

    Squidle

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    Two levels, not three :wink:
     
  8. Trillium

    Trillium

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    oh yeah, missed that line. well, now you have to choose, which one to kick out =P
     
  9. -Stygian-

    -Stygian-

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    Cool ideas, tho im going to have to bend them a little to my liking :D

    i love your ideas dude :p
     
  10. Jsprat100

    Jsprat100

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    Earth Strike throws a rock at a single target dealing damage.
    Rock Blast throws several rocks at an area, dealing damage to those they land on.

    Mana Shield causes damage done to you to attack your mana, not hp.
    Arcane Armour same as above, but burns a bit of the enemies mana too.

    Snakes Kiss Line DoT
    Vipers Wish Line DoT + Stun
     
    Last edited: Jul 18, 2009
  11. -Stygian-

    -Stygian-

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    No one will want to use a single-target spell in a game with 100s of creeps also, slow will be quite useless

    but thanx for the ideas :D
     
  12. breebree123

    breebree123

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    dynasty shot-shoots a missile that heals a friendly unit, and damages an unit,when the enemy unit is hitted. the unit will be seen on the map for 10 seconds.
     
  13. -Stygian-

    -Stygian-

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    fog of war is gonna be disabled :p

    but cool idea with the healing arrow :D
     
  14. Ironside

    Ironside

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    Frost Spells:

    Freezing Field - An area will of 650 starts freezing, after 1 second every enemy within will get stun freeze for 1.5 seconds and at the same time a 50% move and attack speed reduction for 4 seconds.

    Arctic Field - Freeze the air around the caster wich will freeze every unit in 1000 AOE for a smal amount of time and continiuesly freezing demage the units.

    Fire Spells:

    Devil Explosion - With powerfull mana control the caster realeases a great 750 AOE explosion field wich demages greatly.

    Ball of Destroction - Channels an small ball of fire created, it grows with each moment, and when you reach it's maximum or stop channeling it, it is thrown forward dealing line demage and an additional stun demage on the end when it explodes.
     
  15. Vosty

    Vosty

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    Level 1: Glaive Fury: Throws a glaive that deals X damage and bounces up to 20 times!
    Level 2: Fan of Glaives: Throws 3 glaives that deal X damage and bounce up to 30 times each!
     
  16. -Stygian-

    -Stygian-

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    Vosty . . . that is a VERY simple idea but i LOVE it!!! definitely gona use that one :D
     
  17. Trillium

    Trillium

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    simple idea:

    Battle Shout - increases attack damage of all allies in 500 radius by 2X and reduces attack damage of all enemies in same radius by X. Lasts 30 seconds.

    War Shout - increases attack damage of all allies in 500 radius by 2X and reduces attack damage of all enemies in same radius by 2X. Lasts 30 seconds.
     
  18. -Stygian-

    -Stygian-

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    Bleh, too simple :p
    but thanx for trying tho :D
     
  19. Vosty

    Vosty

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    How about this...
    Cluster Fire ball..
    Level one: Throws a fire ball. It exands unitll it explodes, shooting out mini fire balls that deal X damage.
    Hot Cluster
    Level two: Throws a fire ball. It expands until it explodes, shooting out several mini fireballs that deal X damage. Those Fireballs explode, creating several mini-mini fireballs that deal X damage.
     
  20. -Stygian-

    -Stygian-

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    already have the same kind of spell in mind :D
    Its gna be an arrow that does big AoE dmg and the upgrade is gna do smaller AoE dmg but if it hits an enemy it shoots out more arrows
    I have the same type of spell in my map QD, the one you buy for 600g :D