🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Please, for the love of God I can't figure out how to make a simple mirrored melee map, my terrain lines up but my doodads no matter how hard I try don't line up and I'm about to brake my PC. Can someone show me how it's done ? Show, not tell...
Well, it's a bit hard to "show", but you can use G to see grids in the object editor. Copy the entire doodas from the one side of the map that is completety done.
And paste them into the exact same spot on the other side. I just made the doodads on the right, used arrow key to move them to left, so they stay on the same linear position.
Not sure if there is a limit to paste objects.
This is on small scale that I pulled together in 30 seconds:
I know this it's just that it's fucking retarded when copying half of a map to exactly hover over an acceptable terrain otherwise the editor won't place them, and the lag doesn't help either...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.