- Joined
- Jul 1, 2008
- Messages
- 200
Well I'm literally just starting out on making an AoS similar to Dotgay or NvB/3rd Shiobi wars. The difference will be Terrain (will look different) and all the mistakes made in those AoS series will be fixed.
I have a specific formula to calculate hp according to stating stats and have a general character layout for more than one Hero.
Since this is still just starting I don't have any screen shots. HOWEVER I will share Monkey D Luffy's character plan.
Right now I'm simply looking for map planners.
People to help formulate BALANCED hero/item concepts and general map design. Priority will definitely be given to People with one Piece models (so I don't have to beg Shinigami12 or Demon-ye for help) or modelers willing to help with creation of One Piece Models.
This map won't be ready for public release for a while since its just beginning. If you're looking for a quick way to slap your name on a project for e-respect go elsewhere for that reason plus I simply won't get along with you. Also please no "this is a gay idea" remarks. If you don't like the idea simply don't post. Thanks in advance.
**EDIT**
Custom models Ive recently acquired are:
Luffy
Zoro
Ace
Tony Chopper
Gecko Moria
Robin
Enel (Lightning God from Sky Island)
Mihawk
Rob (CP9)
Nami
All of these will be turned into characters although Tony Tony Chopper will need to be saved for last since his rumble Ball modes are going to be a pain.
Still searching for others.
I have a specific formula to calculate hp according to stating stats and have a general character layout for more than one Hero.
Since this is still just starting I don't have any screen shots. HOWEVER I will share Monkey D Luffy's character plan.
Monkey D. Luffy
Range: Melee
Primary attribute: Str
Role: Tank/Striker
str:25 (+3 per lvl)
Agi:20 (+2 per lvl)
Int:16 (+1 per lvl)
Starting MS:300
Starting HP:540
Starting AS:1.4
Starting Mana:200
"Luffy's dream is to become the "Pirate King", by finding One Piece, the deceased "Pirate King" Gold Roger's treasure. Although his ambitions are
that great, he is portrayed as a carefree and sometimes airheaded character which has a huge appetite, often eating to the point of becoming
comically fat. But he isn't naive. Knowing the dangers ahead, he is willing to risk his life and possibly die trying to reach his goal."
Skill 1
Passive
Rubber Man
Luffy gains control of his rubber body which enables him to attack further away for devastating results.
Level 1
Range Bonus:250
Damage Bonus:100
Cooldown:15
Lvl 4
Range Bonus:350
Damage Bonus:150
Cooldown:15
Lvl 7
Range Bonus:450
Damage bonus:200
Cooldown:15
Lvl 10
Range Bonus:550
Damage Bonus:250
Cooldown:15
Skill 2
Transformation
Gear Second
Luffy heast his rubber body up allowing for increased speed and bonuses to his other skills.
Rubberman (skill 1)
lvl 1
CD recuded to 13
lvl 4
CD reduced to 11
lvl 7
CD reduced to 9
lvl 10
CD reduced to 7
Gomu Gomu Gatling Gun (skill 3)
lvl 2
Increased to 16 punches
lvl 6
Increased to 17 punches
lvl 10
Increased to 18 punches
lvl 14
Increased to 19 punches
Gear 3rd (skill 4)
lvl 6
Str divided by 19
Hits increased to 5
lvl 11
Str divided by 18
Hits increased to 6
lvl 16
Str divided by 17
Hits increased to 7
lvl 2
MS/AS/Damage bonus: 10%
Mana cost: 160
Cooldown: 100
Duration: 45
lvl 6
MS/AS/Damage bonus: 15%
Mana Cost: 150
CD: 95
Duration: 45
lvl 10
MS/AS/Damage Bonus: 20%
Mana Cost:140
CD:90
Duration: 45
lvl 14
MS/AS/Damage Bonus: 25%
Mana cost:130
CD: 85
Duration:45
Skill 3
Gomu Gomu Gatling Gun (base damage only)
Luffy throws 15 punches in an area dealing a percentage of his normal damage.
lvl 1
Range: 550
CD: 22
Damage %: .4
AoE:350
Duration:4 seconds.
Lvl 5
Range: 550
CD:22
Damage %: .5
AoE:350
Duration: 3 seconds
Lvl 9
Range: 550
CD:22
Damage %: .6
AoE:350
Duration 2 seconds
Lvl 13
Range: 550
CD:18
Damage %: .7
AoE:350
Duration 2 second
Gear 3rd
Skill 4
Transformation (can be used in conjunction with Gear 2nd)
For the next 4 strikes Luffy does extra damage in an AoE with extra range. After these for hits Luffy shrinks and receives major penalties in
movement and attack speed as well as disabling all skills until the effect wears off.
Lvl 6
CD: 140
Damage Multiplier:str divided by 20
AoE: 400
Range:1000
Mana Cost:200
Lvl 11
CD: 135
Damage Multiplyer:str divided by 19
AoE: 400
Range:1000
Mana Cost:180
Lvl 16
CD: 130
Damage Multiplyer: str Divided by 18
AoE: 400
Range: 1000
Mana Cost: 160
After all hits have been used Luffy receives -50% to movement speed and -90% at attack speed for 2.5 seconds. During this debuff his model size is
reduced 50%.
Right now I'm simply looking for map planners.
People to help formulate BALANCED hero/item concepts and general map design. Priority will definitely be given to People with one Piece models (so I don't have to beg Shinigami12 or Demon-ye for help) or modelers willing to help with creation of One Piece Models.
This map won't be ready for public release for a while since its just beginning. If you're looking for a quick way to slap your name on a project for e-respect go elsewhere for that reason plus I simply won't get along with you. Also please no "this is a gay idea" remarks. If you don't like the idea simply don't post. Thanks in advance.
**EDIT**
Custom models Ive recently acquired are:
Luffy
Zoro
Ace
Tony Chopper
Gecko Moria
Robin
Enel (Lightning God from Sky Island)
Mihawk
Rob (CP9)
Nami
All of these will be turned into characters although Tony Tony Chopper will need to be saved for last since his rumble Ball modes are going to be a pain.
Still searching for others.
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