K I'm The Creator Of A Map Called Race Supremacy And I Need Help With Many Spells... I'm Making New 40 Heroes To It But I Cant Make Many Spells So If Anyone Can Helpe Me Here Goes A List Of What I Need...
1- Fly (Target, Cast Range, Mana Cost, Cooldown, Duration)
Lvl-1 Makes A Target Fly With X% Increase In Speed
Lvl-2 Makes A Target Fly With X% Increase In Speed
Lvl-3 Makes A Target Fly With X% Increase In Speed
Lvl-4 Makes A Target Fly With X% Increase In Speed
Lvl-5 Makes A Target Fly With X% Increase In Speed
2-Air Armor(Caster, Cast Time, Mana Cost, Cooldown, Duration)
Lvl-1 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-2 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-3 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-4 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-5 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
3-Panzer (Caster, Mana Cost, Cooldown, Duration)
Lvl-1 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-2 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-3 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-4 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-5 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
4-Repair (Target, Duration, Cooldown, Make Repair Ability Cost Mana And Gold Only)
Lvl-1 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-2 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-3 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-4 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-5 Repair Cost X% Less Mana/Gold And Repair X% Faster
5-Bull Rush (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-2 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-3 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-4 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-5 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
6-Supreme Charge (Same As Bull Rush)
Lvl-1 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-2 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-3 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-4 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-5 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
7-Fire Immunity (Caster)
Lvl-1 Takes 20% Less Damage From Any Fire Attack
Lvl-1 Takes 40% Less Damage From Any Fire Attack
Lvl-1 Takes 60% Less Damage From Any Fire Attack
Lvl-1 Takes 80% Less Damage From Any Fire Attack
Lvl-1 Takes 100% Less Damage From Any Fire Attack
8-Corpse Explosion (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Explodes A Corpse Doing X% Its HP On A Small Area
Lvl-2 Explodes A Corpse Doing X% Its HP On A Small Area
Lvl-3 Explodes A Corpse Doing X% Its HP On A Medium Area
Lvl-4 Explodes A Corpse Doing X% Its HP On A Large Area
Lvl-5 Explodes A Corpse Doing X% Its HP On A Large Area
9-Bat Form (Caster, Mana Cost, Cooldown, Duration)
Lvl-1 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-2 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-3 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-4 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-5 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
10-Pounce (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Jump Into The Target Doing X More Damage
Lvl-2 Jump Into The Target Doing X More Damage
Lvl-3 Jump Into The Target Doing X More Damage And A 2x Critical 10% Chance
Lvl-4 Jump Into The Target Doing X More Damage
Lvl-5 Jump Into The Target Doing X More Damage And A 3x Critical 20% Chance
11-Immortality (Caster, No Cooldown)
Lvl-1 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-2 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-3 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-4 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-5 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
12-Kamikaze (Caster, Mana Cost)
Lvl-1 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-2 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-3 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-4 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-5 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
13-Payback (Area, Trigger)
Lvl-1 When The Caster Dies He Does X% Of Its HP On A Small Area
Lvl-2 When The Caster Dies He Does X% Of Its HP On A Small Area
Lvl-3 When The Caster Dies He Does X% Of Its HP On A Medium Area
Lvl-4 When The Caster Dies He Does X% Of Its HP On A Medium Area
Lvl-5 When The Caster Dies He Does X% Of Its HP On A Large Area
14-Vital Strike (Same As Critial Strike But Only Work On Heroes)
Lvl-1 X Times Damage With X% Chance
Lvl-2 X Times Damage With X% Chance
Lvl-3 X Times Damage With X% Chance
Lvl-4 X Times Damage With X% Chance
Lvl-5 X Times Damage With X% Chance
15-Dispelling Arrow (Target, Cast Range, Mana Cost, Cooldown, Auto-Cast)
Lvl-1 X Damage X% Chance Of Dispelling Target
Lvl-2 X Damage X% Chance Of Dispelling Target
Lvl-3 X Damage X% Chance Of Dispelling Target
Lvl-4 X Damage X% Chance Of Dispelling Target
Lvl-5 X Damage X% Chance Of Dispelling Target
16-Dispelling Aura (Aura, Turn Off By Mana Cost)
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
17-Tough Big Head (Caster)
Lvl-1 X% Chance Of Ignoring Stun
Lvl-2 X% Chance Of Ignoring Stun
Lvl-3 X% Chance Of Ignoring Stun
Lvl-4 X% Chance Of Ignoring Stun
Lvl-5 X% Chance Of Ignoring Stun
18-Sneak Attack (Caster)
Lvl-1 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-2 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-3 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-4 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-5 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
19-Improved Evasion (Caster)
Lvl-1 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-2 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-3 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-4 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-5 X% Chance Of Not Being Hit By Anything Harmfull
20-A Thousand Blades (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Does X Attacks On The Same Target.
Lvl-2 Does X Attacks On The Same Target.
Lvl-3 Does X Attacks On The Same Target.
Lvl-4 Does X Attacks On The Same Target.
Lvl-5 Does X Attacks On The Same Target.
Well I Know I Need A Lot Of Things But If Anyone Can Help Me For Sure Will Have Its Credits On My Map =)
1- Fly (Target, Cast Range, Mana Cost, Cooldown, Duration)
Lvl-1 Makes A Target Fly With X% Increase In Speed
Lvl-2 Makes A Target Fly With X% Increase In Speed
Lvl-3 Makes A Target Fly With X% Increase In Speed
Lvl-4 Makes A Target Fly With X% Increase In Speed
Lvl-5 Makes A Target Fly With X% Increase In Speed
2-Air Armor(Caster, Cast Time, Mana Cost, Cooldown, Duration)
Lvl-1 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-2 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-3 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-4 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
Lvl-5 Makes The Caster Reduce Piercing Damage By X% But Move Only X% Of Full Speed
3-Panzer (Caster, Mana Cost, Cooldown, Duration)
Lvl-1 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-2 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-3 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-4 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
Lvl-5 Transform The Caster Into A Tank With X HP Bonus X Armor Bonus Area Effect Damage And Disable The Abilitys But Not XP Gain
4-Repair (Target, Duration, Cooldown, Make Repair Ability Cost Mana And Gold Only)
Lvl-1 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-2 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-3 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-4 Repair Cost X% Less Mana/Gold And Repair X% Faster
Lvl-5 Repair Cost X% Less Mana/Gold And Repair X% Faster
5-Bull Rush (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-2 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-3 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-4 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
Lvl-5 Makes The Unit Rush Into The Target Moving All Units In Its Way (Not Affect Buildings) Do X Damage On The Hit And Stuns The Target For X Seconds
6-Supreme Charge (Same As Bull Rush)
Lvl-1 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-2 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-3 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-4 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
Lvl-5 Same As Bull Rush But X Multiplyer Hero Damage Instead Of X Damage
7-Fire Immunity (Caster)
Lvl-1 Takes 20% Less Damage From Any Fire Attack
Lvl-1 Takes 40% Less Damage From Any Fire Attack
Lvl-1 Takes 60% Less Damage From Any Fire Attack
Lvl-1 Takes 80% Less Damage From Any Fire Attack
Lvl-1 Takes 100% Less Damage From Any Fire Attack
8-Corpse Explosion (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Explodes A Corpse Doing X% Its HP On A Small Area
Lvl-2 Explodes A Corpse Doing X% Its HP On A Small Area
Lvl-3 Explodes A Corpse Doing X% Its HP On A Medium Area
Lvl-4 Explodes A Corpse Doing X% Its HP On A Large Area
Lvl-5 Explodes A Corpse Doing X% Its HP On A Large Area
9-Bat Form (Caster, Mana Cost, Cooldown, Duration)
Lvl-1 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-2 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-3 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-4 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
Lvl-5 Transform The Hero Into A Bat (Each Lvl Gives A New Ability)
10-Pounce (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Jump Into The Target Doing X More Damage
Lvl-2 Jump Into The Target Doing X More Damage
Lvl-3 Jump Into The Target Doing X More Damage And A 2x Critical 10% Chance
Lvl-4 Jump Into The Target Doing X More Damage
Lvl-5 Jump Into The Target Doing X More Damage And A 3x Critical 20% Chance
11-Immortality (Caster, No Cooldown)
Lvl-1 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-2 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-3 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-4 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
Lvl-5 If The Unit Dies It Ressurrect Instant With X% HP And Mana But Loses 1 Lvl
12-Kamikaze (Caster, Mana Cost)
Lvl-1 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-2 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-3 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-4 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
Lvl-5 A Countdown Begins Up The Caster Head When It Finishes He Dies And Increase The Damage Done By Payback Ability By X
13-Payback (Area, Trigger)
Lvl-1 When The Caster Dies He Does X% Of Its HP On A Small Area
Lvl-2 When The Caster Dies He Does X% Of Its HP On A Small Area
Lvl-3 When The Caster Dies He Does X% Of Its HP On A Medium Area
Lvl-4 When The Caster Dies He Does X% Of Its HP On A Medium Area
Lvl-5 When The Caster Dies He Does X% Of Its HP On A Large Area
14-Vital Strike (Same As Critial Strike But Only Work On Heroes)
Lvl-1 X Times Damage With X% Chance
Lvl-2 X Times Damage With X% Chance
Lvl-3 X Times Damage With X% Chance
Lvl-4 X Times Damage With X% Chance
Lvl-5 X Times Damage With X% Chance
15-Dispelling Arrow (Target, Cast Range, Mana Cost, Cooldown, Auto-Cast)
Lvl-1 X Damage X% Chance Of Dispelling Target
Lvl-2 X Damage X% Chance Of Dispelling Target
Lvl-3 X Damage X% Chance Of Dispelling Target
Lvl-4 X Damage X% Chance Of Dispelling Target
Lvl-5 X Damage X% Chance Of Dispelling Target
16-Dispelling Aura (Aura, Turn Off By Mana Cost)
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
Lvl-1 X Distance No Spell Can Enter Or Be Cast
17-Tough Big Head (Caster)
Lvl-1 X% Chance Of Ignoring Stun
Lvl-2 X% Chance Of Ignoring Stun
Lvl-3 X% Chance Of Ignoring Stun
Lvl-4 X% Chance Of Ignoring Stun
Lvl-5 X% Chance Of Ignoring Stun
18-Sneak Attack (Caster)
Lvl-1 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-2 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-3 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-4 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
Lvl-5 X More Damage On Wind Walk Backstab And X Critical X% Chance On The Same Hit
19-Improved Evasion (Caster)
Lvl-1 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-2 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-3 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-4 X% Chance Of Not Being Hit By Anything Harmfull
Lvl-5 X% Chance Of Not Being Hit By Anything Harmfull
20-A Thousand Blades (Target, Cast Range, Mana Cost, Cooldown)
Lvl-1 Does X Attacks On The Same Target.
Lvl-2 Does X Attacks On The Same Target.
Lvl-3 Does X Attacks On The Same Target.
Lvl-4 Does X Attacks On The Same Target.
Lvl-5 Does X Attacks On The Same Target.
Well I Know I Need A Lot Of Things But If Anyone Can Help Me For Sure Will Have Its Credits On My Map =)