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=( Need ideas... *sigh*

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Level 3
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Jun 7, 2008
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46
Profession

Ok so i got a idea. It would be called Runecrafting

Runecrafting is a profession that is very hard to learn since to use the Runes you need seals and seals take time to make so very few want to learn this skill. But when you master it your powers are devestating.
Basic Seal - Allows constructing of Basic Seals (Fire,Ice,Lightning)
Body Runing - Strengthens the Body and the Mind
Mastery of Basic Seals - Allows use of the strongest basic element seals
Wind,Earth Seals - Allows use of Wind and earth seals
Seal Mix - Allows mixing of seals (example: Fire+Wind= Very strong Fire)
Rune weapon -Allows construction of Rune Weapons (weapons with a element)
Void Seals - Able to learn the forbidden art of Void Seals (seals that use ones soul to cast.((So use of these Seals cost life instead of mana))

if you wan to add any just tell me
 
Level 14
Joined
Jun 27, 2009
Messages
1,381
What about...
Totemcarving?
This is hard to use, since most totems need recipes. But if you reach the last ones, you will become really strong.
Basic Totem Carving - gives you the ability to carve basic totems.(fire, wind, water, dark, earth)
Totem Carver's Strength - Gives additional strength and agility.
Architecture - Makes your basic totems greater in power, thus allowing you to merge some of them (exemple: fire + wind> Firestorm, water + fire> Steam, wind + water> Ice, dark + earth> Blight)
Addiction to Carving - Makes you even better in carving, adding the totems Ice, Steam, Firestorm, Blight and Thunder to your craftlist.
Advanced Plans - Allows you to merge three totems. (Exemple: Thunder + dark + Blight = Hazardous, Ice + fire + Ice = Fire Crystal, Steam + Firestorm + Blight = Nether (Special) )
Master Crafter - Increases your totem's power, thus making them durable for more time.
The last one, is divided into two, you choose which of them to take (you may not take both, this is irreversible):
Holy Totems - Allows the creation of all holy totems such as Fire Crystal, Divine. And allows you to merge all totems you learn into special ones. (Fire Crystal + Divine = Flame Of Hope(Special), Ice + Fire + Water + Earth + Wind + Flame Of Hope + Divine = Holy Totem(Ultimate))
Unholy Totems - Allows the creation of all unholy totems such as Hazardous, Nether. Also allows you to merge the totems you know into special ones. The unholy totems are more powerful than the holy ones but requires your health to be used and recipes are much, much harder.(exemples: (element) + Hazardous = (elementy) Demonic(Special) [exemple: Water + hazardous = Watery Demonic Totem], Nether + Hazardous + Firestorm = Destruction(Special), Fire + Ice + Water + Steam + Firestorm + Icy Demonic + Watery Demonic + Fiery Demonic + Destruction = Unholy Totem(Ultimate Ultimate!)

Note: Yes I KNOW it is HARDD to use..And the recipes are amazingly difficult. But totems are and should be VERY powerful.
 
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