Need help with custom coding

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Im not new to triggers, but Im very new to custom script.
I know this might have been discussed before, but I struggled to find it, sorry for inconvenience.

So, for the question.
I created dummy for channel spell, have custom script to cast ability but I cant figure out how to encode target point of ability being cast into custom script.
If someone who knows it, I would really appreciate if you shared your wisdom.


Thanks for your time
 
GetSpellTargetLoc() // returns a point (location in JASS)
GetSpellTargetX() // returns the X coordinate in real
GetSpellTargetY() // returns the Y coordinate in real

call IssuePointOrder(whichUnit, "orderstring", GetSpellTargetLoc())

Preventing leaks:

JASS:
local location loc = GetSpellTargetLoc()
call IssuePointOrder(whichUnit, "orderstring", loc)
call RemoveLocation(loc)
set loc = null

If you are using WEX or JNGP, create a trigger and use GUI functions, then convert the trigger to custom text. Doing so, you'll be able to know how the function looks like in JASS text form. However, be careful with BJ functions, (the red-highlighted ones) some of them are useless (wrappers), and there are those which are useful, but contain multiple statements in them - like generic unit events.
 
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