Hi, recently I want to import Warcraft HD models into blender to make some 3D animate. I exported a Jaina model by casc viewer and got mdx file and dds files. Then I used mdl-exporter to import mdx file to blender. After the model loaded in blender, I soon found that the UV texture didn't import with model.
(ps. I tried import MDL file but error showed as follow↓ )
I tried use shader editor to link dds texture file to model by myself, but some part of texture look weird.You can see the follow image that Jaina' right eye seems covered by some skin, and the left seem to have some triangle stick on it. I tried a lot to fix it but neither worked. I start thinking that the RMS used its own shader editor to load texture and it looks very well. Can I use the same parameter that RMS used and make it look the same like model showed in RMS? or anyone know how to import model with texture into blender?
sorry i am still a benginer for 3D modeling, any advise is appreciatie and hoping someone can help me.
(ps. I tried import MDL file but error showed as follow↓ )
I tried use shader editor to link dds texture file to model by myself, but some part of texture look weird.You can see the follow image that Jaina' right eye seems covered by some skin, and the left seem to have some triangle stick on it. I tried a lot to fix it but neither worked. I start thinking that the RMS used its own shader editor to load texture and it looks very well. Can I use the same parameter that RMS used and make it look the same like model showed in RMS? or anyone know how to import model with texture into blender?
sorry i am still a benginer for 3D modeling, any advise is appreciatie and hoping someone can help me.