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Animating in Blender

Discussion in 'Modeling & Animation' started by majistey, Feb 10, 2020.

  1. majistey

    majistey

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    After following Fingolfin's guide which includes a link to an MDL exporter for Blender, I only have one problem: exporting a model with animations quite frankly doesn't work.

    Is there a way to properly animate in Blender for Warcraft III models? If not, what are my alternatives? Can I import a bone rigged character into another program to animate in? I tried importing into 3DS Max, but the bone rig doesn't import with it.

    Thanks for any help I can get.
     
  2. Antinous

    Antinous

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    I think it'll be easier to just show you a file made in Blender, and is successfully exported with the MDL-exporter, with its animations.
    Open in Blender 2.8, because since 2.82 the Mapping node (used for scrolling textures) is not exported with the pluggin.
     

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