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Animating in Blender

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After following Fingolfin's guide which includes a link to an MDL exporter for Blender, I only have one problem: exporting a model with animations quite frankly doesn't work.

Is there a way to properly animate in Blender for Warcraft III models? If not, what are my alternatives? Can I import a bone rigged character into another program to animate in? I tried importing into 3DS Max, but the bone rig doesn't import with it.

Thanks for any help I can get.
 
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