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Animating in Blender

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Level 7
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Oct 20, 2010
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After following Fingolfin's guide which includes a link to an MDL exporter for Blender, I only have one problem: exporting a model with animations quite frankly doesn't work.

Is there a way to properly animate in Blender for Warcraft III models? If not, what are my alternatives? Can I import a bone rigged character into another program to animate in? I tried importing into 3DS Max, but the bone rig doesn't import with it.

Thanks for any help I can get.
 
Level 6
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Jan 3, 2020
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I think it'll be easier to just show you a file made in Blender, and is successfully exported with the MDL-exporter, with its animations.
Open in Blender 2.8, because since 2.82 the Mapping node (used for scrolling textures) is not exported with the pluggin.
 

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