- Joined
- Dec 19, 2015
- Messages
- 692
Is there anyway to recreate the Enchantress' spell Nature's Attendants without triggers?
No. But here is a surprice. It works just ike original, but wisps are moving more properly and just like in original the wisps heal after the hero's death.Is there anyway to recreate the Enchantress' spell Nature's Attendants without triggers?
The moving is triggered. Locust Swarm moving looks kinda weird. Of course it doesn't look like in DoTA 2 because there is the special visual animated effect which react on healed units.isn't her spell like the opposite of Locust Swarm?
Does this skill leave wisps after unit's death?Ok. Here it isTo set the area of effect and regeneration rate, just go to Wil-o-wisp buffs ability and edit the area of effect field and regeneration rate.
See my link above.EDIT: In dota 1, the wisps will die too if Aiushtha died. Icefrog just used locust swarm ability. But if you're able to do the dota 2 thingy, just do it and share it to us.Anyway, I'm not a dota 2 player. I'm still dota 1 fan.
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Delete World Editor: Unlimited and isntall JNPG. or open with standard WE.Can't openBecause there is a hashtable. This is my problem since last year when I'm trying to open a spell map.
I don't know how to solve this.