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[Bug Fixes]
-Fixed creep upgrade system bug
-Sound killings accuracy fixed
-Swapping heroes should not occur after 80 seconds of game time
-Ishida's Seele Schneider damage corrected
-Yoruichi's Spin Kick push not working at the very edge of the AoE is now fixed
-Nel's charge can no longer break through Yamato's wood cage
-Ulquiorra's Eyes duration corrected
-Tousen's Nake slows lasts just as long as the rest of the nake duration
-Corrected Maim's slow percentage and duration
-Corrected attack increase for
-Itachi's disappearing bug with shurikens can be fixed with -debug command (Now he unpauses as well)
-Fixed Itachi's item duplication bug involving Yondaime's Kunai, Sannin Sandals, and 4th Legacy
-Rukia's Tsugi no Mai: Hakuren's damage corrected (Damage is techniqually higher now)
-Rukia's Tsugi no Mai: Hakuren's cooldown error after refreshing is corrected
-The following heroes selection click has been corrected: Nel, Inoue, Grimjaw, Naruto, Hinamori, Nel, Rukia, Shikamura, Temari, and Sakura
-Fixed Temari's Reveresal Spin duration bug
-Fixed Anti-harass creep AI bug where creeps follow heroes forever
-Fixed Grimjaw's Gran Ray Cero and Devour bug
[New Features]
-Added new naruto hero: Sasori
-Added new bleach hero: Sajin Komamura
-New textures for the following heroes: Hidan, Nara Shikamaru, Minato, Hoshigaki Kisame
-Added Mega creeps
-Removed Hichigo from game
-Now allows obs/referees in game lobby for speculation
-Revamps applied to the following heroes: Haruno Sakura, Kaname Tousen, Hoshigaki Kisame, Orihime Inoue
-Added new charged item: Dust of Apperance
-Added new recipe items: Shinobi Guards, Auto-Mail, Hierro Fragments, Spikra
-Revamped Jigokuchou
-Revamped most changes onto items and item recipes (Best way to know is play, did not include the changes into changelog just because there is too much)
-All items moved to their "proper" shops to organize relevance
-Added item shopping hotkeys
-Revamped anti-harass system for better AI
-Optimized new preloading system to reduce lag on first cast
-Added more juking spots on various locations on map (Find them on your own. About 10 are created)
[Balancing]
-Creeps balanced the following ways
. Shinigami and genin hp regeneration increased from .25 to .5
. Shinigami and genin no longer has mana or mana regeneration
. All creep's sight decreased by 200 for both day and night
. Shinigami and genin's attack range increased from 90 to 100
. 2nd Division Shinigami and Jounin's mana increased from 100 to 300
. 2nd Division Shinigami and Jounin's mana regeneration increased from .15 to .75
. 2nd Division Shinigami and Jounin's hp regeneration increased from .25 to 2
. Hunter-nins and Kidou Casters changed to be more siege oriented
. All creeps gold bountry changed (Mostly alot more consistent)
. All raxed creeps are changed similar to the notes above (regeneration, sight, bounty, etc)
. All raxed creeps give less bounty (Thats only if it becomes raxed)
. Mega creeps added when all 3 raxed creeps are up
. One more additional spawn of 2nd Divison Shinigami and Jounins at 600 seconds of gametime
. Bleach Main and Hokage's building's hp reduced from 5000 to 4250
. All melee creeps and Hunter nin/Kidou Caster's collision size reduced by 2
-Gameplay constant changed in the following ways
. Real time to warcraft day/night time cycle reduced from 480 to 450 seconds
. Seige attacks deal 20% less damage on unarmored units
. Seige attacks deal 50% more damage on structures
. Hp per strength point increased from 17 to 19
. Defence bonus per agility point decreased from .16 to .14
. Player gold lose per hero death calculation changed from -95 - (5 x Hero Level) to -80 - (20 x Hero Level)
. Player will recieve +50 more gold for every hero kill
. Player will recieve gold based on amount of hero kills streak (Starting at 3 kills...50/100/150/200/250/300/350/400 and 400 addition gold for every kill after that)
. Hero revival time calculation increased from (2.25 x hero level + 4) seconds to (2.5 x hero level + 5) seconds
. All hero hp regeneration base set to .25
. If enemy denys their own tower, opposing team will recieve +100 gold (Rather than +200 gold if opposing team manages to kill enemy tower)
. Creep teching research time increased from every 300 to 450 seconds
. Creep teching begins at 80 seconds of gametime (Previously 30)
. Creep teching max level increased from 10 to 30
. Additional melee creeps will spawn at 15 and 30 minutes of gametime
. Additional ranged creep and seige creep will spawn at 45 minutes of gametime
. If game is set to normal mode, free gold gain is +1 gold/.875 sec and if game is set to short mode, free gold is set to +2 gold/.875 sec
. All heroes turn rate speed increased by 50%
. Double/Triple kills time extension increased from 6 to 8 seconds
. First Blood now gives gold to killer (+150)
. All heroes nightvision sight reduced from 1200 to 1000
. All heroes movement speed reduced by 10
. Starting gold changed from 1000 to 1003
-Items changed in the following ways
. Idates Sandals and Scroll of town portal's teleportation time reduced from 6 to 3.5 seconds
. Scroll of town portal's mana cost reduced from 75 to 50
. Scroll of Chakra Armor cost increased from 675 to 1000 gold
. Soldier pills removed inexchange for Dust of Apperance
. Morning Glory breaking during invis can deal 125 damage to target
. Morning Glory invis speed increased from .6 to .3
. Amplified Silver Watch hp regeneration buffed from 4 to 5 and mana regeneration from 100% to 125%
. Asauchi's cleaving AoE increased from 150 to 225
. Asauchi's attack increased from 60 to 65
. First-Aid kit price reduced from 125 to 100 and heal increased from 300 to 400 hp and healing processing reduced from 30 to 10 seconds
. Med-Packs price reduced from 85 to 50 and mana heal reduced from 125 to 100
. Kon and Pakkun price reduced from 225 to 200
. Smoke bombs and Soldier pills removed from game
. Reiraku's invis detection AoE increased from 900 to 1100
. Ulquiorra's Eyes price reduced from 280 to 200, however the maximum stock in shop is 2, taking 6 minutes to restock 1
. Ulquiorra's Eyes sight range increased from 600 to 1600
. Ulquiorra's Eyes charge reduced from 3 to 2
. Ulquiorra's Eyes can no longer detect invis/burrowed units
. Jigokuchou revamped to act as a ward (With hardly no vision) that can detect invis/burrow units (Contains 2 charges, cost 200, lasts for 360 seconds)
. Ring of regeneration price increased from 325 to 350
. Kisuke's device is now global range and detection frequency increased by 50%
. Kisuke's device price increased from 400 to 500
. Idate's Sandals now requires 50 mana to use
. Scroll of Idate's Sandals price increased from 1700 to 2200
. Leather gloves price reduced from 510 to 500
. Gokontekkou's mana cost reduced from 75 to 25
. Gokontekkou's cooldown increased from 90 to 100 seconds
. Gokontekkou's transmutation gold gain increased by 5%
. Scroll of Hollow mask price reduced from 1050 to 1000
. Shinobi Trends now have 3 different build combination (No longer requires scroll)
. Shinobi Trends can now have +10 strength, agility, or intelligence based on those combinations
. Sannin Boots requirement of mithril hammer has been removed inexchange for Shinobi Claws (Yes the overall price dropped)
. Sannin Boots attack reduced from 16 to 15
. Kage's Relic price reduced from 2150 to 2100
. Food Pills healing hp increased from 145 to 200 and mana reduced from 195 to 150 (But healing duration improved from 40 to 30 seconds)
. Food Pills price reduced from 335 to 275 gold
. Removed Fraccion and Item recharger from game
. Tobi's mask aura radius increased from 900 to 1100
. Scroll of Spikra's price increased from 225 to 400
. Chakra Smasher can now attack heroes
. Chakra Smasher lightning chance increased from 20% to 25%
. Chakra Smasher damage reduced from 125 to 120 and number of attacks reduced from 5 to 4 and bounce range decreased from 600 to 500
. Kusanagi's armor reduction increased from -4 to -5
. Kusanagi's agility decreased from 18 to 15
. Scroll of Kusanagi decreased from 650 to 400
. Quincy Cross no longer requires scroll to make Quincy Cross
. Metal Claws price reduced from 1150 to 900
. Spikra and Shun'ou and Ayame hp regeneration aura AoE reduced from 900 to 500
. Byakugan (Item) is removed from game
. Sword of Tesuka renamed to Ragnarok (With new icon)
. Spikra has a type B version, which gives another possible build and different effect under different requirments
. Kisuke's Device now only works on heroes
. Sanrei Gloves no longer has release ability, but now has +30% evasion
. Sanrei Gloves is now a lumber item requirement
. Various items have new item requirements and effects
. Removed nightscope from game
. Reiraku now has a new added effect where nightvision increased (Basically Nightscope effect is added)
. Yondaime's Special Kunai blink distance increased from 1100 to 1200
. Yondaime's Special Kunai blink cooldown decreased from 25 to 18 seconds
-Runes are changed in the following ways
. All runes are now colored to be identified easier
. Rune of Invisibility duration reduced from 90 to 45 seconds
. Rune of Illusion now deal 35% of the original and take an extra 300% damage.
. Rune of Speed now increases 100% movement speed (Originally 200%) and duration reduced from 60 to 30 seconds
. Rune of greater healing and mana removed inexchange for Rune of Regeneration (Heals 3000 hp and 2000 mana over 30 seconds. If attacked during regeneration, regeneration will stop)
. Rune of Shield only applies to 1 person, no longer area effect
. Added new rune: Double Damage Rune (Doubles damage for 45 seconds)
. The appearance of runes increased from 45-90 to 120 seconds
-Sakura's Chiyute no Jutsu heal value % changed from 5(10)/ 10(20)/ 15(30)/ 20(40)
-Sakura's Chiyute no jutsu mana cost reduced from 65/105/160/250 to 65/95/125/155
-Sakura no longer has Chakra Control
-Sakura has a new ability: Shosen no Jutsu
-Sakura no longer has Inner Sakura
-Sakura's has a new passive ultimate: Chakra Precision
-Sakura's Earth Slam revamped (It slows instead of stun and damage is based on strength)
-Sakura's strength growth reduced from 2.3 to 2 and agility growth increased from 1.55 to 1.75 and intel growth from 2.2 to 2.3
-Sakura's starting strength decreased from 20 to 18 and starting agility from 12 to 14
-Nel's charge can no longer destory destructibles
-Shino's missle speed of auto attack increased
-Yamato's cast range on his cage and ultimate reduced by 50% (5000 to 2500)
-All heroes starting base hp is set to 150 (Some heroes originally are 215 or 265)
-Tousen's Nake slow reduced from 25% to 10%/15%/20%/25%
-Tousen's Bankai can no longer silence
-Tousen's sense of justice removed from game inexchange for Suzumushi's Echo (Every time Tousen casts a spell, enemies in 650 AoE will be silenced)
-Tousen's Bankai: Enma Korogi's cooldown increased from 90/85/80 to 100
-Hidan's taunt cooldown increased from 18 to 20 seconds
-Hidan's Ritual of Pain mana cost set from 120/140/160/180 to 150 all levels
-Hidan's Ritual of Pain cooldown increased from 30 to 50/45/40/35 seconds
-Hidan's Self-Pain mana cost redecreased from 180/210/240 to 175/200/225
-Hidan's movement speed reduced from 335 to 330
-Hidan's strength growth decreased from 2.75 to 2.7 and intelligence growth increased from 1.7 to 1.75
-Hidan's starting armor reduced by 1
-All heroes have different armor values
-Rukia's Some no Mai: Tsukishiro cooldown decreased from 40 to 28 seconds
-Rukia's mana cost cost of spells adjusted to make proper sense
-Rukia's Tsugi no Mai: Hakuren's cooldown decreased from 40 to 20 seconds
-Rukia's San no Mai: Shirafune's cooldown changed from 100/95/90 to 100/85/70
-Rukia's San no Mai: Shirafune's mana cost decreased from 195/205/215 to 190/165/140
-Ishida's Sprenger is now easier to activate by using his Avtivate Sprenger button
-Ishida's Sprenger no longer damages Ishida when inside Sprenger
-Ishida's Seele Schneider range increased from 2100 to 3000
-Ishida's Seele Schneider mana cost reduced from 110/125/140/155 to 75/85/95/105
-Ishida's intel growth reduced from 2.4 to 2
-Ishida's agility growth increased from 2.1 to 2.5
-Ishida's Hirenkyaku mana cost changed from 40/35/30/25 to 40 all levels
-Shino's Nature's Reaction reduced from 20/40/60/80 to 15/30/45/60
-Momo's Kidou Nets cooldown increased from 2 to 3
-Momo's Kidou Nets mana cost increased from 125/125/150/150 to 130/130/160/160
[Interface]
-Added Blood-elf and narutoj into credits
-At start of game when you first select your hero, the hero will be not auto-selected to avoid learning the wrong skills for hero
-Corrected tooltip error on Hollow Mask and Arrancar Mask
-Corrected learning hotkey of Rinji Shuuren
-Corrected Kuchiyose: Kirikiri Mai's tooltip by adding its a channeling ability
-Corrected Kaname Tousen's tooltip
-Corrected display text error when Yamato tries to pick Chakra Smasher
-Corrected cooldown information on Hidan's Self-pain
-Corrected Rukia's Some no Mai: Tsukishiro tooltip
-Corrected Rukia's San no Mai: Shirafune tooltip
-Added Aura radius info for Tobi's Mask
-Added total price cost to items in recipe shops
-Added Shun'ou and Ayame's hp regen AoE
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