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Naruto vs Bleach 1.6 Open Beta v1

NVB v1.6 OP1 Changelog
===========================================
[Bug Fixes]
-Fixed creep upgrade system bug
-Sound killings accuracy fixed
-Swapping heroes should not occur after 80 seconds of game time
-Ishida's Seele Schneider damage corrected
-Yoruichi's Spin Kick push not working at the very edge of the AoE is now fixed
-Nel's charge can no longer break through Yamato's wood cage
-Ulquiorra's Eyes duration corrected
-Tousen's Nake slows lasts just as long as the rest of the nake duration
-Corrected Maim's slow percentage and duration
-Corrected attack increase for
-Itachi's disappearing bug with shurikens can be fixed with -debug command (Now he unpauses as well)
-Fixed Itachi's item duplication bug involving Yondaime's Kunai, Sannin Sandals, and 4th Legacy
-Rukia's Tsugi no Mai: Hakuren's damage corrected (Damage is techniqually higher now)
-Rukia's Tsugi no Mai: Hakuren's cooldown error after refreshing is corrected
-The following heroes selection click has been corrected: Nel, Inoue, Grimjaw, Naruto, Hinamori, Nel, Rukia, Shikamura, Temari, and Sakura
-Fixed Temari's Reveresal Spin duration bug
-Fixed Anti-harass creep AI bug where creeps follow heroes forever
-Fixed Grimjaw's Gran Ray Cero and Devour bug

[New Features]
-Added new naruto hero: Sasori
-Added new bleach hero: Sajin Komamura
-New textures for the following heroes: Hidan, Nara Shikamaru, Minato, Hoshigaki Kisame
-Added Mega creeps
-Removed Hichigo from game
-Now allows obs/referees in game lobby for speculation
-Revamps applied to the following heroes: Haruno Sakura, Kaname Tousen, Hoshigaki Kisame, Orihime Inoue
-Added new charged item: Dust of Apperance
-Added new recipe items: Shinobi Guards, Auto-Mail, Hierro Fragments, Spikra
-Revamped Jigokuchou
-Revamped most changes onto items and item recipes (Best way to know is play, did not include the changes into changelog just because there is too much)
-All items moved to their "proper" shops to organize relevance
-Added item shopping hotkeys
-Revamped anti-harass system for better AI
-Optimized new preloading system to reduce lag on first cast
-Added more juking spots on various locations on map (Find them on your own. About 10 are created)


[Balancing]
-Creeps balanced the following ways
. Shinigami and genin hp regeneration increased from .25 to .5
. Shinigami and genin no longer has mana or mana regeneration
. All creep's sight decreased by 200 for both day and night
. Shinigami and genin's attack range increased from 90 to 100
. 2nd Division Shinigami and Jounin's mana increased from 100 to 300
. 2nd Division Shinigami and Jounin's mana regeneration increased from .15 to .75
. 2nd Division Shinigami and Jounin's hp regeneration increased from .25 to 2
. Hunter-nins and Kidou Casters changed to be more siege oriented
. All creeps gold bountry changed (Mostly alot more consistent)
. All raxed creeps are changed similar to the notes above (regeneration, sight, bounty, etc)
. All raxed creeps give less bounty (Thats only if it becomes raxed)
. Mega creeps added when all 3 raxed creeps are up
. One more additional spawn of 2nd Divison Shinigami and Jounins at 600 seconds of gametime
. Bleach Main and Hokage's building's hp reduced from 5000 to 4250
. All melee creeps and Hunter nin/Kidou Caster's collision size reduced by 2

-Gameplay constant changed in the following ways
. Real time to warcraft day/night time cycle reduced from 480 to 450 seconds
. Seige attacks deal 20% less damage on unarmored units
. Seige attacks deal 50% more damage on structures
. Hp per strength point increased from 17 to 19
. Defence bonus per agility point decreased from .16 to .14
. Player gold lose per hero death calculation changed from -95 - (5 x Hero Level) to -80 - (20 x Hero Level)
. Player will recieve +50 more gold for every hero kill
. Player will recieve gold based on amount of hero kills streak (Starting at 3 kills...50/100/150/200/250/300/350/400 and 400 addition gold for every kill after that)
. Hero revival time calculation increased from (2.25 x hero level + 4) seconds to (2.5 x hero level + 5) seconds
. All hero hp regeneration base set to .25
. If enemy denys their own tower, opposing team will recieve +100 gold (Rather than +200 gold if opposing team manages to kill enemy tower)
. Creep teching research time increased from every 300 to 450 seconds
. Creep teching begins at 80 seconds of gametime (Previously 30)
. Creep teching max level increased from 10 to 30
. Additional melee creeps will spawn at 15 and 30 minutes of gametime
. Additional ranged creep and seige creep will spawn at 45 minutes of gametime
. If game is set to normal mode, free gold gain is +1 gold/.875 sec and if game is set to short mode, free gold is set to +2 gold/.875 sec
. All heroes turn rate speed increased by 50%
. Double/Triple kills time extension increased from 6 to 8 seconds
. First Blood now gives gold to killer (+150)
. All heroes nightvision sight reduced from 1200 to 1000
. All heroes movement speed reduced by 10
. Starting gold changed from 1000 to 1003

-Items changed in the following ways
. Idates Sandals and Scroll of town portal's teleportation time reduced from 6 to 3.5 seconds
. Scroll of town portal's mana cost reduced from 75 to 50
. Scroll of Chakra Armor cost increased from 675 to 1000 gold
. Soldier pills removed inexchange for Dust of Apperance
. Morning Glory breaking during invis can deal 125 damage to target
. Morning Glory invis speed increased from .6 to .3
. Amplified Silver Watch hp regeneration buffed from 4 to 5 and mana regeneration from 100% to 125%
. Asauchi's cleaving AoE increased from 150 to 225
. Asauchi's attack increased from 60 to 65
. First-Aid kit price reduced from 125 to 100 and heal increased from 300 to 400 hp and healing processing reduced from 30 to 10 seconds
. Med-Packs price reduced from 85 to 50 and mana heal reduced from 125 to 100
. Kon and Pakkun price reduced from 225 to 200
. Smoke bombs and Soldier pills removed from game
. Reiraku's invis detection AoE increased from 900 to 1100
. Ulquiorra's Eyes price reduced from 280 to 200, however the maximum stock in shop is 2, taking 6 minutes to restock 1
. Ulquiorra's Eyes sight range increased from 600 to 1600
. Ulquiorra's Eyes charge reduced from 3 to 2
. Ulquiorra's Eyes can no longer detect invis/burrowed units
. Jigokuchou revamped to act as a ward (With hardly no vision) that can detect invis/burrow units (Contains 2 charges, cost 200, lasts for 360 seconds)
. Ring of regeneration price increased from 325 to 350
. Kisuke's device is now global range and detection frequency increased by 50%
. Kisuke's device price increased from 400 to 500
. Idate's Sandals now requires 50 mana to use
. Scroll of Idate's Sandals price increased from 1700 to 2200
. Leather gloves price reduced from 510 to 500
. Gokontekkou's mana cost reduced from 75 to 25
. Gokontekkou's cooldown increased from 90 to 100 seconds
. Gokontekkou's transmutation gold gain increased by 5%
. Scroll of Hollow mask price reduced from 1050 to 1000
. Shinobi Trends now have 3 different build combination (No longer requires scroll)
. Shinobi Trends can now have +10 strength, agility, or intelligence based on those combinations
. Sannin Boots requirement of mithril hammer has been removed inexchange for Shinobi Claws (Yes the overall price dropped)
. Sannin Boots attack reduced from 16 to 15
. Kage's Relic price reduced from 2150 to 2100
. Food Pills healing hp increased from 145 to 200 and mana reduced from 195 to 150 (But healing duration improved from 40 to 30 seconds)
. Food Pills price reduced from 335 to 275 gold
. Removed Fraccion and Item recharger from game
. Tobi's mask aura radius increased from 900 to 1100
. Scroll of Spikra's price increased from 225 to 400
. Chakra Smasher can now attack heroes
. Chakra Smasher lightning chance increased from 20% to 25%
. Chakra Smasher damage reduced from 125 to 120 and number of attacks reduced from 5 to 4 and bounce range decreased from 600 to 500
. Kusanagi's armor reduction increased from -4 to -5
. Kusanagi's agility decreased from 18 to 15
. Scroll of Kusanagi decreased from 650 to 400
. Quincy Cross no longer requires scroll to make Quincy Cross
. Metal Claws price reduced from 1150 to 900
. Spikra and Shun'ou and Ayame hp regeneration aura AoE reduced from 900 to 500
. Byakugan (Item) is removed from game
. Sword of Tesuka renamed to Ragnarok (With new icon)
. Spikra has a type B version, which gives another possible build and different effect under different requirments
. Kisuke's Device now only works on heroes
. Sanrei Gloves no longer has release ability, but now has +30% evasion
. Sanrei Gloves is now a lumber item requirement
. Various items have new item requirements and effects
. Removed nightscope from game
. Reiraku now has a new added effect where nightvision increased (Basically Nightscope effect is added)
. Yondaime's Special Kunai blink distance increased from 1100 to 1200
. Yondaime's Special Kunai blink cooldown decreased from 25 to 18 seconds

-Runes are changed in the following ways
. All runes are now colored to be identified easier
. Rune of Invisibility duration reduced from 90 to 45 seconds
. Rune of Illusion now deal 35% of the original and take an extra 300% damage.
. Rune of Speed now increases 100% movement speed (Originally 200%) and duration reduced from 60 to 30 seconds
. Rune of greater healing and mana removed inexchange for Rune of Regeneration (Heals 3000 hp and 2000 mana over 30 seconds. If attacked during regeneration, regeneration will stop)
. Rune of Shield only applies to 1 person, no longer area effect
. Added new rune: Double Damage Rune (Doubles damage for 45 seconds)
. The appearance of runes increased from 45-90 to 120 seconds

-Sakura's Chiyute no Jutsu heal value % changed from 5(10)/ 10(20)/ 15(30)/ 20(40)
-Sakura's Chiyute no jutsu mana cost reduced from 65/105/160/250 to 65/95/125/155
-Sakura no longer has Chakra Control
-Sakura has a new ability: Shosen no Jutsu
-Sakura no longer has Inner Sakura
-Sakura's has a new passive ultimate: Chakra Precision
-Sakura's Earth Slam revamped (It slows instead of stun and damage is based on strength)
-Sakura's strength growth reduced from 2.3 to 2 and agility growth increased from 1.55 to 1.75 and intel growth from 2.2 to 2.3
-Sakura's starting strength decreased from 20 to 18 and starting agility from 12 to 14
-Nel's charge can no longer destory destructibles
-Shino's missle speed of auto attack increased
-Yamato's cast range on his cage and ultimate reduced by 50% (5000 to 2500)
-All heroes starting base hp is set to 150 (Some heroes originally are 215 or 265)
-Tousen's Nake slow reduced from 25% to 10%/15%/20%/25%
-Tousen's Bankai can no longer silence
-Tousen's sense of justice removed from game inexchange for Suzumushi's Echo (Every time Tousen casts a spell, enemies in 650 AoE will be silenced)
-Tousen's Bankai: Enma Korogi's cooldown increased from 90/85/80 to 100
-Hidan's taunt cooldown increased from 18 to 20 seconds
-Hidan's Ritual of Pain mana cost set from 120/140/160/180 to 150 all levels
-Hidan's Ritual of Pain cooldown increased from 30 to 50/45/40/35 seconds
-Hidan's Self-Pain mana cost redecreased from 180/210/240 to 175/200/225
-Hidan's movement speed reduced from 335 to 330
-Hidan's strength growth decreased from 2.75 to 2.7 and intelligence growth increased from 1.7 to 1.75
-Hidan's starting armor reduced by 1
-All heroes have different armor values
-Rukia's Some no Mai: Tsukishiro cooldown decreased from 40 to 28 seconds
-Rukia's mana cost cost of spells adjusted to make proper sense
-Rukia's Tsugi no Mai: Hakuren's cooldown decreased from 40 to 20 seconds
-Rukia's San no Mai: Shirafune's cooldown changed from 100/95/90 to 100/85/70
-Rukia's San no Mai: Shirafune's mana cost decreased from 195/205/215 to 190/165/140
-Ishida's Sprenger is now easier to activate by using his Avtivate Sprenger button
-Ishida's Sprenger no longer damages Ishida when inside Sprenger
-Ishida's Seele Schneider range increased from 2100 to 3000
-Ishida's Seele Schneider mana cost reduced from 110/125/140/155 to 75/85/95/105
-Ishida's intel growth reduced from 2.4 to 2
-Ishida's agility growth increased from 2.1 to 2.5
-Ishida's Hirenkyaku mana cost changed from 40/35/30/25 to 40 all levels
-Shino's Nature's Reaction reduced from 20/40/60/80 to 15/30/45/60
-Momo's Kidou Nets cooldown increased from 2 to 3
-Momo's Kidou Nets mana cost increased from 125/125/150/150 to 130/130/160/160

[Interface]
-Added Blood-elf and narutoj into credits
-At start of game when you first select your hero, the hero will be not auto-selected to avoid learning the wrong skills for hero
-Corrected tooltip error on Hollow Mask and Arrancar Mask
-Corrected learning hotkey of Rinji Shuuren
-Corrected Kuchiyose: Kirikiri Mai's tooltip by adding its a channeling ability
-Corrected Kaname Tousen's tooltip
-Corrected display text error when Yamato tries to pick Chakra Smasher
-Corrected cooldown information on Hidan's Self-pain
-Corrected Rukia's Some no Mai: Tsukishiro tooltip
-Corrected Rukia's San no Mai: Shirafune tooltip
-Added Aura radius info for Tobi's Mask
-Added total price cost to items in recipe shops
-Added Shun'ou and Ayame's hp regen AoE
===========================================================


This is the open beta. There will be 3 versions of this. A tournament will be held for 1.6 for cash prize, check our forums out at z13.invisionfree.com/SLK_Production for details.

Keywords:
aos, Dreamraider, NVB, naruto vs bleach, bleach, naruto, anime, wars, shinigami12, Blinkboy, SLK
Contents

Naruto vs Bleach 1.6 Open Beta v1 (Map)

Reviews
This map had been examined by Alexis Septimus. If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under...
Level 9
Joined
Feb 3, 2008
Messages
106
Dreamraider this map is not very good. I am starting to realise how bad your maps are. I'm not being horrible, but I'm merely saying that you need to look at some successful maps like Gothar's Blade Battlers and Shinra's Bleach wars. This lacks imagination, not to mention the severe overcomplication of powers to the point that its not even accurate to the anime!
 
Level 2
Joined
Dec 18, 2008
Messages
25
Dreamraider this map is not very good. I am starting to realise how bad your maps are. I'm not being horrible, but I'm merely saying that you need to look at some successful maps like Gothar's Blade Battlers and Shinra's Bleach wars. This lacks imagination, not to mention the severe overcomplication of powers to the point that its not even accurate to the anime!

There is something wrong with wat ur saying...hmmmm.... let me think....... EVERYTHING!!!!!!!!! u r so annoying now don't post here unless it actually helps him make the map better (which he can't) boo 2 u man :thumbs_down:
 
Level 15
Joined
Sep 3, 2006
Messages
1,738
1) It doesn't really matter, considering anime models are horribly made anyway.
2) They're afraid of being "mis-represented" and "associated with bad maps" which completely defeats the purpose of making models anyway. Unless you're going to make your own map, of course.
 
Level 7
Joined
Sep 6, 2007
Messages
120
I played about 3 games of NvB before I quit playing completely.

Going to try v1.1 if Kisame's Goshokuzame still drops my fps down to 2-3 AFTER the end of the skill for about a minute or two.

If it does, I'm going to screw NvB and play something else.

Edit:
Well, the fps now goes down to 10 instead of 2 (you mentioned it in the changelog), which is still unplayable. The strangest thing is that when I cast it again, the fps goes back to 50 for the duration.

Looks like I'll play some other map, sorry.
 
Level 5
Joined
Jan 27, 2007
Messages
154
ver 1.1 yay!! but i thought you will include itachi?? ow well rukia is fine enough!! another bashing time with the newly revamped ichigo!!

Fix the hollow mask tooltip of ichigo, it still indicates the tenza zangetsus tooltip....
 

noj

noj

Level 4
Joined
Jan 16, 2006
Messages
89
i used scroll of town portal to teleport me to base, but the buildings have pathing blockers around them, so i got trapped in there and couldent get out....
 
Level 5
Joined
Jan 27, 2007
Messages
154
good job dreamraider with ver 1.1 but I have suggestion for balances and decencies....

1st - Rukia is weak, pathetic weak. I find her unique among those heroes who have standard skill tree but (well at least she's a new addition) She does 726 damage at her optimum performance with her skill combos considering high cooldown rate and mana cost. Soikatsui deals very weak damage at a very high cooldown, I suggest you to lower the cooldown; getsuga tensho is even stronger considering it's lower cooldowna nd mana cost.

2nd - Temari, Ishida and Kisame has the same level 6 skills, maybe from stampede? It's not very good for a game to see same skills for many heroes. I suggest Ishida to retain it and change it with Temari and Kisame.

3rd - Ishida was horribly nerfed. I don't know if his Ginrei Kojaku was nerfed but I feel it became weaker. Seele Shcneider must at least retain the damage or have lower cooldown. I also suggest to have a subskill when activating sprenger, coz it's hard to attack the shcneider posts with their thin unit circle.

4th - Lower the income every second and add neutral creeps, it's not like you're becoming a dota advocate but thats how it has to be, I find it boring and hard to farm when enemy becomes stronger, very unfortunate if the enemy has an agi hero with them because you're doomed to be stuck with your item.

5th - Nerf Lee, Soifon, Yoruichi, Ichigo and the likes. The game always end winning with them and those who chooses deidara and the likes are blasted off late game. I was barely defeated by Ichigo with just 2 ninja spandex, 1 hollow mask, 1 threads with me havinghakra Smasher, chakra guard, fourth's legacy, hoyurinmaru, 2 kenshikan using deidara, I was higher in level, really disappointing.

6th - Kisame's last skill doesn't fit his combo.

7th - Make hidan's last skill Stronger or with freakinly low cooldown...

8th - Make the clay spiders have permanent invisibilty instead of wind walk, or make them autocast them at least.

9th - Neji is weak, he can't even seem to kill a good deidara user (I find Neji as the weakest character based on my experience).

10th - Reduce the MS of the characters, the game is very fast paced.

11th - As I said, the game is very fast paced, almost no time for those who are losing to tableturn the game.

That's all for now, please take it as a constructive critism, I'm your fan, if only I could be a part of your team ^^
 
Level 1
Joined
Aug 19, 2008
Messages
5
Screw it

I have been waiting for over 4 Months for this version and it SUCKS !!!


Good Job !! You screwed one of the most promising anime map project ever, Congratulations *clap* *clap*....
 
Level 8
Joined
Oct 21, 2007
Messages
123
First off a 1.1b is coming soon.

2nd, Rukia isn't weak. We acually having issues she is acually more powerful than normal. U just not using her right. The only thing i probally agree with u is that 3 of the heros have similar ultimates, with slight variations
 
Level 1
Joined
Mar 14, 2009
Messages
1
This map seems to crash frozen throne on my macbook. Has anyone else had this issue?

I've tried downloading the map from here, from a person on battle.net and both crash TFT.
 
Level 2
Joined
Nov 6, 2008
Messages
23
I just think playing
all the heros 10 times
is just boring.
to think 4 months
and you got 1 new
character in...
well anyway i'm
just gonna stop playing
untill he got at leeast 25
chars to play.
well.... if he makes
it that far.
 
Level 5
Joined
Jan 27, 2007
Messages
154
First off a 1.1b is coming soon.

2nd, Rukia isn't weak. We acually having issues she is acually more powerful than normal. U just not using her right. The only thing i probally agree with u is that 3 of the heros have similar ultimates, with slight variations

If that is your opinion ^^.. Well I'm a heavy dota player and I may just be comparing the game to much to dota but the reason is that dota has it's way to balance the game despite of the IMBA gameplay, it's just like an unexplainable magic I want this game to have (Please, to those who want to bash me, save it for the pm ^^).

I know you'll be persistent, you may be even considering nerfing Rukia but I've thought of the worst case scenarios, Rukia maybe strong with her combo I'll give you that but it's rare, very rare to see her complete her combo (remember, she have 2 channeling skills). I don't find her surviving a gank from rock lee, he will simply kick rukia's ass in no time.

How bout' the neutral creeps?? didn't agree?

But please, these are just my insights and opinions; you may use it or not.. up to you.. ^^

And please, don't let bad comments bring you down or put you into quiting on this map... This is awesome... Just think if you stop updating this cool map?? This maybe is the best Anime Map there is, don't let your players down :thumbs_up:

EDIT:
Please consider reading the 11th again, I figured that it's the magic that I've been talkin' about! ^^
 
Level 1
Joined
Mar 20, 2009
Messages
1
This map seems to crash frozen throne on my macbook. Has anyone else had this issue?

I've tried downloading the map from here, from a person on battle.net and both crash TFT.

Yep, I have the same problem on my G5.

It's a Mac related problem. A vast majority of map makers are PC users and for some reason a lot of maps have problems working properly on Macs. I just hope the problem is fixed, but honestly if I were you I wouldn't hold my breath...
 
Level 5
Joined
Jan 27, 2007
Messages
154
Ive heard coming soon a few fair amount of times, ironicly had to wait a fair amount of time. Nice play on words, dont you think? 5 months, 1 char and 1 revamp? Boy, that was fun.

That's one of the most common words..... Very promising and at the same time, frustating..

The balance needs to be really worked, I suggest you take the our advices like put neutral creeps and balance for heroes should be worked really well.

Like my last post if you remember, AGI heroes owns the game no matter how you outdo them (I can't forget how a stupid Ichigo with only hollow mask, ninja spandex and boots defeated my well dressed deidara with just a stupid goodbye combo).

I'm getting frustated about the game and the update, I really feel giving up my support to this map.
 
Level 2
Joined
Nov 6, 2008
Messages
23
That's one of the most common words..... Very promising and at the same time, frustating..

The balance needs to be really worked, I suggest you take the our advices like put neutral creeps and balance for heroes should be worked really well.

Like my last post if you remember, AGI heroes owns the game no matter how you outdo them (I can't forget how a stupid Ichigo with only hollow mask, ninja spandex and boots defeated my well dressed deidara with just a stupid goodbye combo).

I'm getting frustated about the game and the update, I really feel giving up my support to this map.

i feel you no joke...
 
Level 5
Joined
Jan 27, 2007
Messages
154
i have a question ?
where do you have all this anime skins ?

it's OP but I will answer you anywayz...

Most of them are in chinesse websites like Goblin Academy, though you will it hard to navigate through those sites. There some other sites like wc3unlimited.
 
Level 1
Joined
Aug 9, 2009
Messages
2
Hello Dreamraider tell you that I am your fan ^ ^ map ... and Ishida is my favorite hero - the last quincy .. I would like to change his arrow .. which has a longer range (2700 range) and from 1 to 5 stun .. depending on the range .. and not be so hard .. was valance
 
Level 2
Joined
Aug 11, 2009
Messages
12
Best anime map evah!, It only lacks neutral creeps for me to level/farm. You could add hollows on Bleach side and sound ninjas on Naruto side.. BTW nice work!
 
Level 1
Joined
Feb 7, 2009
Messages
1
Dream-san! Fighting and gaining xp with melee-fighter against misisle is nearly to impossible on the normal game! Please, make up something with this(
 
Level 1
Joined
Dec 1, 2008
Messages
6
Hey dream Thanks for the update but theres still some bad glitches to the game.Ishidas stun arrow does not fly the direction its supposed too, occoasionally it will fly even the opposite dirction you shot so hes not even playable anymore.Some were complainging about neji needing a buff or going back to intel since he doesn't put out enough damage.Another thing Itachi Crashes the game if he cast a spell within Tousens Ultimate.Only heard of this one but theres something still wrong with rukia ultimate refreshing items but not a 100% sure yet.Also ichigo cannot swap without gettin bugged and his spells not having any effect at all, he'll occasionally teleport off map when blink striking during this glitch.Also Lee Seriously needs a revamp, The cds on his stuns are low ashell to where almost noone can escape him when way i play him + the damage he gets from passive counter auto going off when not even being attacked upon strike and his agility gain needs to be nerfed his movment speed his higher than yoruchi with merely shinobi trends and her having the fastest movment item for feet in the game.Triblades and other Maim items are getting banned for them giving a 100% effect according to most host I have played with.Hope this helps for your next update and I will let you know if i find anymore glitches i really like this map just needs some work.Thanks again
 
Level 2
Joined
Aug 30, 2009
Messages
17
yo dream i really gotta talk with you....i'm freshman here and i need your help in some stuffs if u could please send me a pm, i really wanna speak with u.
 
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