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Naruto vs Bleach 1.6 Open Beta v1

NVB v1.6 OP1 Changelog
===========================================
[Bug Fixes]
-Fixed creep upgrade system bug
-Sound killings accuracy fixed
-Swapping heroes should not occur after 80 seconds of game time
-Ishida's Seele Schneider damage corrected
-Yoruichi's Spin Kick push not working at the very edge of the AoE is now fixed
-Nel's charge can no longer break through Yamato's wood cage
-Ulquiorra's Eyes duration corrected
-Tousen's Nake slows lasts just as long as the rest of the nake duration
-Corrected Maim's slow percentage and duration
-Corrected attack increase for
-Itachi's disappearing bug with shurikens can be fixed with -debug command (Now he unpauses as well)
-Fixed Itachi's item duplication bug involving Yondaime's Kunai, Sannin Sandals, and 4th Legacy
-Rukia's Tsugi no Mai: Hakuren's damage corrected (Damage is techniqually higher now)
-Rukia's Tsugi no Mai: Hakuren's cooldown error after refreshing is corrected
-The following heroes selection click has been corrected: Nel, Inoue, Grimjaw, Naruto, Hinamori, Nel, Rukia, Shikamura, Temari, and Sakura
-Fixed Temari's Reveresal Spin duration bug
-Fixed Anti-harass creep AI bug where creeps follow heroes forever
-Fixed Grimjaw's Gran Ray Cero and Devour bug

[New Features]
-Added new naruto hero: Sasori
-Added new bleach hero: Sajin Komamura
-New textures for the following heroes: Hidan, Nara Shikamaru, Minato, Hoshigaki Kisame
-Added Mega creeps
-Removed Hichigo from game
-Now allows obs/referees in game lobby for speculation
-Revamps applied to the following heroes: Haruno Sakura, Kaname Tousen, Hoshigaki Kisame, Orihime Inoue
-Added new charged item: Dust of Apperance
-Added new recipe items: Shinobi Guards, Auto-Mail, Hierro Fragments, Spikra
-Revamped Jigokuchou
-Revamped most changes onto items and item recipes (Best way to know is play, did not include the changes into changelog just because there is too much)
-All items moved to their "proper" shops to organize relevance
-Added item shopping hotkeys
-Revamped anti-harass system for better AI
-Optimized new preloading system to reduce lag on first cast
-Added more juking spots on various locations on map (Find them on your own. About 10 are created)


[Balancing]
-Creeps balanced the following ways
. Shinigami and genin hp regeneration increased from .25 to .5
. Shinigami and genin no longer has mana or mana regeneration
. All creep's sight decreased by 200 for both day and night
. Shinigami and genin's attack range increased from 90 to 100
. 2nd Division Shinigami and Jounin's mana increased from 100 to 300
. 2nd Division Shinigami and Jounin's mana regeneration increased from .15 to .75
. 2nd Division Shinigami and Jounin's hp regeneration increased from .25 to 2
. Hunter-nins and Kidou Casters changed to be more siege oriented
. All creeps gold bountry changed (Mostly alot more consistent)
. All raxed creeps are changed similar to the notes above (regeneration, sight, bounty, etc)
. All raxed creeps give less bounty (Thats only if it becomes raxed)
. Mega creeps added when all 3 raxed creeps are up
. One more additional spawn of 2nd Divison Shinigami and Jounins at 600 seconds of gametime
. Bleach Main and Hokage's building's hp reduced from 5000 to 4250
. All melee creeps and Hunter nin/Kidou Caster's collision size reduced by 2

-Gameplay constant changed in the following ways
. Real time to warcraft day/night time cycle reduced from 480 to 450 seconds
. Seige attacks deal 20% less damage on unarmored units
. Seige attacks deal 50% more damage on structures
. Hp per strength point increased from 17 to 19
. Defence bonus per agility point decreased from .16 to .14
. Player gold lose per hero death calculation changed from -95 - (5 x Hero Level) to -80 - (20 x Hero Level)
. Player will recieve +50 more gold for every hero kill
. Player will recieve gold based on amount of hero kills streak (Starting at 3 kills...50/100/150/200/250/300/350/400 and 400 addition gold for every kill after that)
. Hero revival time calculation increased from (2.25 x hero level + 4) seconds to (2.5 x hero level + 5) seconds
. All hero hp regeneration base set to .25
. If enemy denys their own tower, opposing team will recieve +100 gold (Rather than +200 gold if opposing team manages to kill enemy tower)
. Creep teching research time increased from every 300 to 450 seconds
. Creep teching begins at 80 seconds of gametime (Previously 30)
. Creep teching max level increased from 10 to 30
. Additional melee creeps will spawn at 15 and 30 minutes of gametime
. Additional ranged creep and seige creep will spawn at 45 minutes of gametime
. If game is set to normal mode, free gold gain is +1 gold/.875 sec and if game is set to short mode, free gold is set to +2 gold/.875 sec
. All heroes turn rate speed increased by 50%
. Double/Triple kills time extension increased from 6 to 8 seconds
. First Blood now gives gold to killer (+150)
. All heroes nightvision sight reduced from 1200 to 1000
. All heroes movement speed reduced by 10
. Starting gold changed from 1000 to 1003

-Items changed in the following ways
. Idates Sandals and Scroll of town portal's teleportation time reduced from 6 to 3.5 seconds
. Scroll of town portal's mana cost reduced from 75 to 50
. Scroll of Chakra Armor cost increased from 675 to 1000 gold
. Soldier pills removed inexchange for Dust of Apperance
. Morning Glory breaking during invis can deal 125 damage to target
. Morning Glory invis speed increased from .6 to .3
. Amplified Silver Watch hp regeneration buffed from 4 to 5 and mana regeneration from 100% to 125%
. Asauchi's cleaving AoE increased from 150 to 225
. Asauchi's attack increased from 60 to 65
. First-Aid kit price reduced from 125 to 100 and heal increased from 300 to 400 hp and healing processing reduced from 30 to 10 seconds
. Med-Packs price reduced from 85 to 50 and mana heal reduced from 125 to 100
. Kon and Pakkun price reduced from 225 to 200
. Smoke bombs and Soldier pills removed from game
. Reiraku's invis detection AoE increased from 900 to 1100
. Ulquiorra's Eyes price reduced from 280 to 200, however the maximum stock in shop is 2, taking 6 minutes to restock 1
. Ulquiorra's Eyes sight range increased from 600 to 1600
. Ulquiorra's Eyes charge reduced from 3 to 2
. Ulquiorra's Eyes can no longer detect invis/burrowed units
. Jigokuchou revamped to act as a ward (With hardly no vision) that can detect invis/burrow units (Contains 2 charges, cost 200, lasts for 360 seconds)
. Ring of regeneration price increased from 325 to 350
. Kisuke's device is now global range and detection frequency increased by 50%
. Kisuke's device price increased from 400 to 500
. Idate's Sandals now requires 50 mana to use
. Scroll of Idate's Sandals price increased from 1700 to 2200
. Leather gloves price reduced from 510 to 500
. Gokontekkou's mana cost reduced from 75 to 25
. Gokontekkou's cooldown increased from 90 to 100 seconds
. Gokontekkou's transmutation gold gain increased by 5%
. Scroll of Hollow mask price reduced from 1050 to 1000
. Shinobi Trends now have 3 different build combination (No longer requires scroll)
. Shinobi Trends can now have +10 strength, agility, or intelligence based on those combinations
. Sannin Boots requirement of mithril hammer has been removed inexchange for Shinobi Claws (Yes the overall price dropped)
. Sannin Boots attack reduced from 16 to 15
. Kage's Relic price reduced from 2150 to 2100
. Food Pills healing hp increased from 145 to 200 and mana reduced from 195 to 150 (But healing duration improved from 40 to 30 seconds)
. Food Pills price reduced from 335 to 275 gold
. Removed Fraccion and Item recharger from game
. Tobi's mask aura radius increased from 900 to 1100
. Scroll of Spikra's price increased from 225 to 400
. Chakra Smasher can now attack heroes
. Chakra Smasher lightning chance increased from 20% to 25%
. Chakra Smasher damage reduced from 125 to 120 and number of attacks reduced from 5 to 4 and bounce range decreased from 600 to 500
. Kusanagi's armor reduction increased from -4 to -5
. Kusanagi's agility decreased from 18 to 15
. Scroll of Kusanagi decreased from 650 to 400
. Quincy Cross no longer requires scroll to make Quincy Cross
. Metal Claws price reduced from 1150 to 900
. Spikra and Shun'ou and Ayame hp regeneration aura AoE reduced from 900 to 500
. Byakugan (Item) is removed from game
. Sword of Tesuka renamed to Ragnarok (With new icon)
. Spikra has a type B version, which gives another possible build and different effect under different requirments
. Kisuke's Device now only works on heroes
. Sanrei Gloves no longer has release ability, but now has +30% evasion
. Sanrei Gloves is now a lumber item requirement
. Various items have new item requirements and effects
. Removed nightscope from game
. Reiraku now has a new added effect where nightvision increased (Basically Nightscope effect is added)
. Yondaime's Special Kunai blink distance increased from 1100 to 1200
. Yondaime's Special Kunai blink cooldown decreased from 25 to 18 seconds

-Runes are changed in the following ways
. All runes are now colored to be identified easier
. Rune of Invisibility duration reduced from 90 to 45 seconds
. Rune of Illusion now deal 35% of the original and take an extra 300% damage.
. Rune of Speed now increases 100% movement speed (Originally 200%) and duration reduced from 60 to 30 seconds
. Rune of greater healing and mana removed inexchange for Rune of Regeneration (Heals 3000 hp and 2000 mana over 30 seconds. If attacked during regeneration, regeneration will stop)
. Rune of Shield only applies to 1 person, no longer area effect
. Added new rune: Double Damage Rune (Doubles damage for 45 seconds)
. The appearance of runes increased from 45-90 to 120 seconds

-Sakura's Chiyute no Jutsu heal value % changed from 5(10)/ 10(20)/ 15(30)/ 20(40)
-Sakura's Chiyute no jutsu mana cost reduced from 65/105/160/250 to 65/95/125/155
-Sakura no longer has Chakra Control
-Sakura has a new ability: Shosen no Jutsu
-Sakura no longer has Inner Sakura
-Sakura's has a new passive ultimate: Chakra Precision
-Sakura's Earth Slam revamped (It slows instead of stun and damage is based on strength)
-Sakura's strength growth reduced from 2.3 to 2 and agility growth increased from 1.55 to 1.75 and intel growth from 2.2 to 2.3
-Sakura's starting strength decreased from 20 to 18 and starting agility from 12 to 14
-Nel's charge can no longer destory destructibles
-Shino's missle speed of auto attack increased
-Yamato's cast range on his cage and ultimate reduced by 50% (5000 to 2500)
-All heroes starting base hp is set to 150 (Some heroes originally are 215 or 265)
-Tousen's Nake slow reduced from 25% to 10%/15%/20%/25%
-Tousen's Bankai can no longer silence
-Tousen's sense of justice removed from game inexchange for Suzumushi's Echo (Every time Tousen casts a spell, enemies in 650 AoE will be silenced)
-Tousen's Bankai: Enma Korogi's cooldown increased from 90/85/80 to 100
-Hidan's taunt cooldown increased from 18 to 20 seconds
-Hidan's Ritual of Pain mana cost set from 120/140/160/180 to 150 all levels
-Hidan's Ritual of Pain cooldown increased from 30 to 50/45/40/35 seconds
-Hidan's Self-Pain mana cost redecreased from 180/210/240 to 175/200/225
-Hidan's movement speed reduced from 335 to 330
-Hidan's strength growth decreased from 2.75 to 2.7 and intelligence growth increased from 1.7 to 1.75
-Hidan's starting armor reduced by 1
-All heroes have different armor values
-Rukia's Some no Mai: Tsukishiro cooldown decreased from 40 to 28 seconds
-Rukia's mana cost cost of spells adjusted to make proper sense
-Rukia's Tsugi no Mai: Hakuren's cooldown decreased from 40 to 20 seconds
-Rukia's San no Mai: Shirafune's cooldown changed from 100/95/90 to 100/85/70
-Rukia's San no Mai: Shirafune's mana cost decreased from 195/205/215 to 190/165/140
-Ishida's Sprenger is now easier to activate by using his Avtivate Sprenger button
-Ishida's Sprenger no longer damages Ishida when inside Sprenger
-Ishida's Seele Schneider range increased from 2100 to 3000
-Ishida's Seele Schneider mana cost reduced from 110/125/140/155 to 75/85/95/105
-Ishida's intel growth reduced from 2.4 to 2
-Ishida's agility growth increased from 2.1 to 2.5
-Ishida's Hirenkyaku mana cost changed from 40/35/30/25 to 40 all levels
-Shino's Nature's Reaction reduced from 20/40/60/80 to 15/30/45/60
-Momo's Kidou Nets cooldown increased from 2 to 3
-Momo's Kidou Nets mana cost increased from 125/125/150/150 to 130/130/160/160

[Interface]
-Added Blood-elf and narutoj into credits
-At start of game when you first select your hero, the hero will be not auto-selected to avoid learning the wrong skills for hero
-Corrected tooltip error on Hollow Mask and Arrancar Mask
-Corrected learning hotkey of Rinji Shuuren
-Corrected Kuchiyose: Kirikiri Mai's tooltip by adding its a channeling ability
-Corrected Kaname Tousen's tooltip
-Corrected display text error when Yamato tries to pick Chakra Smasher
-Corrected cooldown information on Hidan's Self-pain
-Corrected Rukia's Some no Mai: Tsukishiro tooltip
-Corrected Rukia's San no Mai: Shirafune tooltip
-Added Aura radius info for Tobi's Mask
-Added total price cost to items in recipe shops
-Added Shun'ou and Ayame's hp regen AoE
===========================================================


This is the open beta. There will be 3 versions of this. A tournament will be held for 1.6 for cash prize, check our forums out at z13.invisionfree.com/SLK_Production for details.

Keywords:
aos, Dreamraider, NVB, naruto vs bleach, bleach, naruto, anime, wars, shinigami12, Blinkboy, SLK
Contents

Naruto vs Bleach 1.6 Open Beta v1 (Map)

Reviews
This map had been examined by Alexis Septimus. If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under...
Level 7
Joined
Aug 20, 2008
Messages
399
dream can u put neutral crips its hard to get gold..can you make hollows/menos a neutral crips or like roshan for menos 5/5 for that fun like dota..
 
Level 5
Joined
Mar 1, 2008
Messages
201
A decent map. Better then most anime based maps ive played. I also marvel at how much its hosted. Keep up the good work.
 
Level 8
Joined
Oct 21, 2007
Messages
123
Version 1.0e Changelog
======================================================
[Bug Fixes]
-Mac users can now play NVB. (For now...)
-Fixed Naruto clone gold lose bug.
-Fixed serious Hitsugaya's crash bug.
-Fixed Jashin's strength accumulation bug.
-Fixed an abuse which allowed Ishida to unbuff by using Hirenkyaku.
-Soi Fong Illusions can no longer cast Suzumebachi.
-All mode combinations now possible. (ap and ar and sm and usm will not be compatible)

[Features]
-Free gold accumulation is now more frequent but lesser gold per increment.
-Added assists count in multiboard.
-Added new item: Morning Glory
-Added new item: Raijin
-Added new item: Sannin Sandals
-Added new item: Scroll of Town Portal
-New Naruto Kyuubi model.
-Removed Tentouken from game.

[Balancing]
-Denying cap changed: Creep deny raised from 20% to 30%, towers deny is less than or equal to 125, hero deny changed to less than or equal to 10%.
-All heroes movement speed decreased by 10.
-All tower's attack can be upgraded over time just like creeps.
-Hero kill gold gained increased by 25 gold (New equation: (5 x hero level) + 125).
-Shop activation radius in base increased by 300.
-Sado's Power Strike revamped to new effect.
-Kenpachi's movement speed reduced by 5.
-Yoruichi's Shunpo Strike damage each hit nerfed from 100-150 to 75-125.
-Yoruichi's Spin Kick AoE increased from 275 to 300.
-Lee's Konoha Senpuu casting range reduced from 550 to 500.
-Lee's Omote Renge casting range reduced from 450 to 425.
-Ishida's Hirenkyaku's cooldown increased by 3 seconds.
-Increased Ishida's Seele Schneider Cooldown from 12/10.5/9/7.5 to 20/18/16/14
-Increased Soi Fong's Hornest Crest Damage from 50/100/150/200 to 65/125/185/245.
-Yamato's Kouba no Ori and Mokuton Hijutsu: Juaki Koutan's casting range reduced from 6500 to 6000 distance.
-Tousen's Benihikou unleashes blades faster than before.
-Tousen's Benihikou damage reduced by 12.
-Increased Tousen's Enma Korogi Cooldown from 70/65/60 to 80/75/70.
-Increased Tousen's Nake duration from 8 to 9.
-Increased Soi Fong's Backstab Damage from 5/10/15/20 to 7.5/15/22.5/30.
-Mokuton Hijutsu: Jukai Koutan's level skip corrected back to 5.

-Chakra Smasher requirements changed. No longer uses Spirit Bells, but uses Rengeki.
-Chakra Smasher's attack reduced from 37 to 25.
-Chakra Armor requirements changed. New requirements are ANBU platings and Silver Watch.
-Chakra Armor's spell shield cooldown reduced from 60 to 45 seconds.
-Chakra Armor's effect changed. No longer an intel based item, but armor based. Lost +16 intelligence inexchange for +65% chance to block 40 damage.
-ANBU Platings' armor resistant improved from 40% to block 30 damage to 65% to block 40 damage.
-Rengeki's thunderclap AoE increased from 300 to 350.
-Rengeki's intelligence boost increased from 12 to 16.
-Foreheard Protector armor increased from 1 to 2.
-Forehead Protector's price went up from 55 to 175 gold.
-Chakra Armor's defence increased from 6 to 8.
-Scroll of Chakra Smasher's price reduced from 850 to 650.
-Scroll of Akatsuki Ring is now a lumber scroll item.(Purchasing scroll no longer needed)
-Scroll of Shun'ou and Ayame price went down from 225 to 200 gold.
-Scroll of Rengeki's price went down from 850 to 725 gold.
-Scroll of Rengeki's requirement now includes Denreishinki.
-Smoke Bomb and Soldier Pills no longer have 180 seconds stock refresh and stock maximum of 3. They are same as any other item.
-Soldier Pill's cooldown reduced from 60 to 35 seconds.
-Soldier Pill's price reduced from 415 to 350.
-Soldier Pill's charge increased from 1 to 2.
-Idate's Sandals' teleport casting delay reduced from 8 to 6 seconds.
-Shiba's Rocket's effects changed to +21 attack, +12 agility, +Flare.
-Shiba's Rocket's now requires Idate's Boots as a requirement.
-Scroll of Shiba's Rocket's price went down from 650 to 475.
-Kunsagi's attack reduced from 42 to 31.
-Kunsagi's agility increased from 16 to 18.

[Editing]
-All Naruto heroes scale size reduced by 2%.
-All Bleach heroes scale size reduced by 5%.
-All creeps scale size increased by 5%.
-Reiraku's tooltip corrected.
-C-3's tooltip error corrected.
-Kyuubi Kinjutsu tooltip typo corrected.
-Brazo Derecho de Gigante's tooltop reduced and corrected.
-Changed Assistance text to reduce blocking screen and simplified.

======================================================
 
Level 2
Joined
Nov 6, 2008
Messages
23
yeah... So ever since i Downloaded the map i been playing it about 20-30 times a day and its getting boring how after 2-3 updates hitsugaya still crash and no new char is there...

not to rush but this is a really good game and it could be way more fun if the map was bigger and more char is in here.

if you would like some help let me Clone[THC] or Soul_Eater knows i don't even want anything back just wanna play this game with more fun...

i think at this rate i would need about 6 new char by the next update to keep my happy and having fun again lol
 
Last edited:
Level 7
Joined
Aug 20, 2008
Messages
399
dude can you put models for creeps?lit wil make the game better same sizes as the hero..it be good coz no more small soldiers just change them to anbu/akatsuki model for naruto and for bleach it be good if you have models for common shinigami..f ok?
 
Level 8
Joined
Mar 22, 2008
Messages
422
yeah... So ever since i Downloaded the map i been playing it about 20-30 times a day and its getting boring how after 2-3 updates hitsugaya still crash and no new char is there...

not to rush but this is a really good game and it could be way more fun if the map was bigger and more char is in here.

if you would like some help let me Clone[THC] or Soul_Eater knows i don't even want anything back just wanna play this game with more fun...

i think at this rate i would need about 6 new char by the next update to keep my happy and having fun again lol

you know it doesn't rain naruto adn bleach moddels in fact i think there is basicly no more moddels than th ones in this map at moment but i would liek some of the espada to be in it but unless soem oen makes there moddels it won't happen
 
Level 2
Joined
Nov 6, 2008
Messages
23
you know it doesn't rain naruto adn bleach moddels in fact i think there is basicly no more moddels than th ones in this map at moment but i would liek some of the espada to be in it but unless soem oen makes there moddels it won't happen



Thats why i was asking if he wants help?
 
Level 2
Joined
Dec 3, 2005
Messages
19
Yeah awesome map!
i really love how naruto turned out. espacially the kyuubi. never saw the model b4. did you model it yourself?
played the map the whole evening. kisame seems to be a little overpowered though. the sharks are too strong. espacially in the starting lvls. and there is that bleach guy that can make that black bowl around himself and your screen darkens. is it supposed to kill every opponent around him? well just minor balancing issues...
great map so far!!!!!
still, why isn't sasuke in the map ?^^
 
Level 2
Joined
Dec 18, 2008
Messages
25
yeah sasuke should be in the map and like i said could u plz make the single player mode more interesting 4 people to play in like making computer players able to become heroes
 
Level 2
Joined
Nov 6, 2008
Messages
23
its probably gonna be another month before you really see progress in this game. Dream is taking his old sweet time.
 
Level 2
Joined
Nov 6, 2008
Messages
23
Yeah, i'm a big fan too, but it still seem like he doesn't care what people feed back are.
He'll do what he sees best. Its been almost 3 moneths now and he still have not have an update yet. so yeah and the last 2-3 update there was no new characters and The Ice Boy forgot his name still crash the game once in a while. So yeah.... But I LOVE THE GAME PLAY LOVE THE SKIN, ESPECIALLY NARUTO FOX. I been bothering him for like 3 months now and i still have not seen a hit of his progress. So i'm assuming he has been and he can't say that he has not had any help because i offer to help him for nothing at cost not even my name put up because i just want to have fun with that game because i love it so much. He still refuse help so yeah.... -.-
 
Level 2
Joined
Nov 6, 2008
Messages
23
Well you know, its kinda selfish for you to release 2 new Sw version before NVB.
What about the fan who has been waiting to play the new NVB?
If you do that then, no respect to you man. For real you probably know me by
know after how long i been bothering you to come out with the NVB.
If you don't soon. I'm goona feel bad for you,
 
Level 2
Joined
Dec 18, 2008
Messages
25
Well you know, its kinda selfish for you to release 2 new Sw version before NVB.
What about the fan who has been waiting to play the new NVB?
If you do that then, no respect to you man. For real you probably know me by
know after how long i been bothering you to come out with the NVB.
If you don't soon. I'm goona feel bad for you,
Dude let him do wat he wants
 
Level 2
Joined
Dec 3, 2005
Messages
19
Well you know, its kinda selfish for you to release 2 new Sw version before NVB.
What about the fan who has been waiting to play the new NVB?
If you do that then, no respect to you man. For real you probably know me by
know after how long i been bothering you to come out with the NVB.
If you don't soon. I'm goona feel bad for you,

yeah seriously chill. he is busy enough...
im excited about a new version too, but let him the time he needs.

I'm not telling him to do anything, Just saying be fair.

be fair about what ? only because you are bothering him doesn't mean he owes you anything...
 
Level 2
Joined
Nov 6, 2008
Messages
23
Be fair with people, Be fair to both side of the fans of his work. Their are people who like Naruto 3rd Shinobi. And there are People who like Naruto Vs Bleach. Don't just come out with new stuff for sw and not nvb.
 
Level 2
Joined
Dec 3, 2005
Messages
19
Sounds awesome, cant wait !
but please take another look at lee. he is just too powerful. i played the map a lot and the one who picks lee is always clearly the first in the killing list. worst thing is that in the end he is capable to solo 2 opponents on his level without problems....
 
Level 2
Joined
Nov 6, 2008
Messages
23
RUKIA, ITACHI, AND MAYBE SASUKE.
OR RUKIA's brother. But i don't get why itachi, sasuke or kakachi takes time, since thierd model are already made.
 
Level 2
Joined
Dec 3, 2005
Messages
19
kisame is way 2 powerful can u fix this?

Kisame is not that bad. As a Team Char he is awesome with his waterprison but thats about it.You need to know how to play him...
I'd say the most powerful heroes are Ishida, Lee and Goddess of Flash. They are on another level then the rest...

RUKIA, ITACHI, AND MAYBE SASUKE.
OR RUKIA's brother. But i don't get why itachi, sasuke or kakachi takes time, since thierd model are already made.

If its so easy try yourself and stop bugging people...
 
Level 2
Joined
Nov 6, 2008
Messages
23
Hey kinglolo, why don't you get off my back? What have i don't to you? i wasn't even talking to you so please keep at your own business.
Plus i offer to help him, but he doesn't want any so ready before you post.
i do like the map indeed. it be great if they can make it bigger and Tousen got big glitch. >.< you can keep doing his ulti over and over with no cd or mana use. other than that its just hitsugaya randomly crashing games. Can't wait for the new version tho.
 
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