PLEASE GO HERE FOR LATEST MAP
Newest Map
I. About the game
This is the standard melee game merged with Warcraft II and some of my own ideas. It seeks to mainly introduce naval combat in a balanced way and provide a seamless tech-tree that makes sense for each race.
II. Influences
I drew most of my inspiration from playing Warcraft II, there weren't really any other maps that caught my eye. I'm also a war history buff so I drew on that knowledge when I was fleshing out the race trees.
III. Added features
This is a melee so there isn't anything crazy going on, but there are a couple things.
-The camera can be adjusted two levels higher as well as to an overhead view.
-If you exceed your food produced all your units and structures will lose health slowly.
-All units of a player who leaves the game become rescueable.
FORUM
IV. Credits
The following websites are where I found my custom resources:
thehubb.co.uk
wc3campaigns.com
wc3sear.ch -> hiveworkshop.com
The following people are those responsible for the above listed websites and creators of custom material used in my map:
[K40$]-Spectre, Balnnazar, Beepo, Blade.dk, Blizzard Entertainment, Cookie, Darky27, Dmitry Rommel, Elven Spellmake, General Frank, Ghan_04, IceFrog, Metzen, Moyack, Pitzer Mike, richie_lich, Red XIII, Rising_Dusk, Strategy Master, The_Mechanic, Tiki, Tim., Vexorian, w3catlegio, Whitehorn
Original terrain used: Mystic Isles by Blizzard Entertainment
Keywords:
Orcs and Humans, Warcraft 2, Tides of Darkness