- Joined
- Jan 20, 2006
- Messages
- 4
OK; I'm currently creating a map where it is possible to dodge an incoming projectile. I've done everything I can think of, but for some reason the projectiles still cause damage when they "Miss". I've chnged the missile homing button because that, I thought, was all that needed changing. I' a little stuck now, so any help you can give is GREATLY appreciated. So to cut a long story short:
Need way to stop projectiles doing harm when they miss
Easy
Need way to stop projectiles doing harm when they miss
Easy