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My PLAYABLE terrains

Discussion in 'Terrain & Level Design' started by Piwlady, Feb 8, 2010.

  1. Piwlady

    Piwlady

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    Update, added crypt of the Fort Shepherd. Gotta make some changes someday when I have enough motivation.
     
  2. Netherdrake

    Netherdrake

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    I'm already drooling on those terrains... Are you going to plan to release different kinds of terrains for us to share?
     
  3. Sabertooth

    Sabertooth

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    Are the terrains efficient for playing? I mean, I don't have any doubts that they ARE playable, but with a million little things happening and once and million models (some high-res, some not), would these maps make for good actual games?
     
  4. Piwlady

    Piwlady

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    I don't really know how can these.. erm.. weaker computers play 'em, no damn idea. But at my computer they work really good.

    But yeah, I don't know are these ever gonna be released in any map/campaing or such a thing because project is bit frozen ( dead )
     
    Last edited: Apr 1, 2010
  5. fladdermasken

    fladdermasken

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    If these are playable I have one question: How do you make stairs walkable? (if this sounds too dumb type /slap before you help me)
    Also, do you know any site with custom sky-boxes uploaded?
    Premature thanks
     
  6. Piwlady

    Piwlady

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    No noob questions at all, I had that stair problem too when I started to terrain.

    Question number 1

    With lot's of invisible platforms, it's easy but bad way because when your unit walks on those stairs it looks like little bit laggy. Or you can make slope with hill making tool ( or what ever it was ) in terrain palettte and then just put those stairs doodads.

    Question number 2

    Naah, I don't know any qustom sky-box sites. But they can easily be made with little cnp or drawing
     
  7. fladdermasken

    fladdermasken

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    I guess I could try using slope but I always manage to raise the stair model as well, but I guess that can be managed later with ctrl+pg dn
    Thanks for a quick and great answer, love your terrains by the way :wink:
     
  8. Insincerity

    Insincerity

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    I only like the first and last ones. I really love how you use flattened rocks in the last one.
     
  9. The_wand_mirror

    The_wand_mirror

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    Somehow hidden images won't load for me...
     
  10. Piwlady

    Piwlady

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    Really strange, you can also see these terrains from my album.
     
  11. corley

    corley

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    works fine for me, anyway very nice terrains you got here well done
     
  12. Piwlady

    Piwlady

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    Thanks man
     
  13. IronForge

    IronForge

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    where do I download? Or could you provide a credit list for your models if the map isn't open source/done yet?
    What I really need is the house models and the terrain textures. Plus please tell me how you got the wall to work, I really need to make walkable walls for my Bships game...
     
  14. Wraithling

    Wraithling

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    Simply inspirational.
     
  15. fladdermasken

    fladdermasken

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    Trying for the whole abyss-like look you've got going in the frozen palace "inside" pic. Is that just boundary and fog or is there any other secret, cause yours looks way better than mine (chocker, eh?):wink:
     
  16. Piwlady

    Piwlady

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    Fog is black in that place, but it doesn't have anything to do with that abyss.
    There is daaaaaaaaaaaaaaaaaaamn many daaaaaaaaaaaaaaaaaaaaaaaaaaamn big smoke smudge models there, they make that effect :) And then there is those big light blue Glow doodads to give that cold feeling.
     
  17. Bernkastel

    Bernkastel

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    Fuck yeah
     
  18. IronForge

    IronForge

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    Can you please send me map? :D I need to see how it ticks. the walls anyway. Or could you tell me how you made the walls pathable and the bridge trick? Never managed to get bridges to work.
     
  19. PhilBro

    PhilBro

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    I'd love to try out one of those maps. They look very good. That waterfall's amazing imo.
    I <3 The Ice fortress. Probably one of the best terrains I've ever seen.

    Great job! I'd love to see more stuff from you ;)
     
  20. Piwlady

    Piwlady

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    Can't give you a map, they are pirvate property :p

    I'm not really good to explain how to make those bridges, but basically it's just pathing blockers + invisible platforms. Like ->


    P = Pathing Blocker
    i = Invisible Platform

    PPPPPPPPPPPPPPPPPP
    iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
    iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
    PPPPPPPPPPPPPPPPPP

    You just need to make it like that, and then with Ctrl + Pg Up ( or with Pg down... ) put 'em in air. And of course add doodads to make it visible bridge because invisble platforms and pathing blockers are invisible :p

    And Pathed walls are made with pathing blockers.

    I really suggest you to check this tutorial about pathing by Dr. Boom.