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My models disapper...

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Level 3
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Jul 7, 2009
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I have already writted this problem in World Editor Help Zone because I thought this bug is caused by wc3.
So I was redirected, and not I am here.

Idea: I want to create a big disk in the center of the arena, which will rotate all the ground units that stands on it. I will control disk turning speed with Animation speed.

Problem: I want to create so big disk that it disappears when player moves his screen out of disk.
For the example for such thing, I have used big gray square with transperity.


x_e12a11a4.jpg

x_8a74eec7.jpg

x_adf4de1a.jpg



So when I move away the screen Disk disappears. :(
I don't want to make it from several tiny parts to avoid this problem.
If disk is destructible, item or unit - it happens.
This does not happen if disk is Doodad.
But I can't control Doodad Animation speed.

Question: How can I avoid diappear for units or destructibles? Or how can I control Doodad Animations? (I need Animation speed)

P.S. I will close thread in other location soon... when I will find where to close it :)
 
Level 26
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Jun 15, 2006
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I'm not 100% sure if this will fix your problem, but it might work:
Open your model with Magos' War3ModelEditor and select windows-> Material manager.
A new window will open with a list of different materials. Now you simply oen each of the materials (a new windwo will pop up everytime) and then you enable "unfogged".
 
Level 3
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Jul 7, 2009
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and then you enable "unfogged".
Has not helped :(
Unshaded, Unfogged, Two-sided... nothing worked.

I have figured my problem out:
That is very-very unusual but it WORKS!
1) I have opened model in mdlvis
2) I have used to make my model 20 times bigger
3) Opened it in Model Esitor and used to Calculate Entends
4) Imported model to WE and set Scaling Value to 0.1
5) It works!
Damn... stupidity...
 
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