• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model disappears in a camera angle (??)

Status
Not open for further replies.
Level 1
Joined
Jul 27, 2013
Messages
4
Hi, I have a problem with some models to put on my big map, when I move the cursor up and the console (the bottom of the interface) covers part of the model, the model disappears from the screen, I thought it was a problem of extension, but I turned to compute and contunuo in the same situation.

Hope you can help, because when you place a unit on top of these buildings seems that the unit is in the air because the model disappears at a certain angle, please help!

PD: The same happens in the game and in the editor.

PD: Sorry for the bad English.
 
In that case, the important thing is to get the extents to be larger than the model's default extents. See this:
https://www.hiveworkshop.com/forums/2393166-post13.html

That thread reported a similar issue. You might want to message Anvil for more information on what he did. According to that post, he made a large cross model with a transparent material and made it unselectable. By recalculating the extents, it will use the large cross's extents instead, which should fix the problem.
 
In that case, the important thing is to get the extents to be larger than the model's default extents. See this:
https://www.hiveworkshop.com/forums/2393166-post13.html

That thread reported a similar issue. You might want to message Anvil for more information on what he did. According to that post, he made a large cross model with a transparent material and made it unselectable. By recalculating the extents, it will use the large cross's extents instead, which should fix the problem.

After using the method I use Anvil to solve the problem , did not fix anything and keeps disappearing . Maybe missing some details to make the solution work.

I hope prompt response , thanks in advance .

PS: there is a limit in the game to get a correct view of a model , perhaps it is something independent of the model .

Edit: My conclusion is that it is something related to the model itself , is more a matter of play , apparently , if the console covers most of the building, the rest of the model disappears. I do not really understand how things work in this aspect of the game , so I hope someone can tell me a way to solve this problem , because most of my buildings are passable and giants that requires fix this.

It can also be a problem with my PC , I'd like you to try to see if by placing a large-scale model is mostly covered by the console , the model disappears.
 
Last edited:
Status
Not open for further replies.
Back
Top